For people like me who run specifically to this quest (I wanted the staff reward for a low-level transmog) you'll probably find that Selenn doesn't offer you anything. To unlock this quest simply run north up to Malfurion Stormrage (at the base of the tornado) and he offers the prerequisite quest "Protector of Ameth'Aran". That quest requires you to speak with Selenn, and after turning it in, "Calming the Earth" becomes available :)
Quest
Calming the Earth
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13584))
Requirements
Read from the Blizzard quest API.
What to do
Description
I would be neglecting my responsibility if I abandoned my post just now, with so many elementals out of control in the ruins. Let us deal with them first, before we see how we can aid Malfurion. What do you say, small one?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #62 44.4 56.8
Coordinates
- Turn-inDarkshore 44.4, 56.8
/way #62 44.4 56.8 - Objective area (centre of the marked area)Darkshore 44.2, 58.5
/way #62 44.2 58.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Stonehide Leather Sample about 340 yards
- Scrap of Pants about 340 yards
- Immaculate Stonehide Leather about 340 yards
- Malfurion Returns about 450 yards
- "Rock" The World about 450 yards
- Enraged Furbolgs about 780 yards
- Garden Grove about 790 yards
- Hidden Amongst the Leaves about 810 yards
- Mercy for the Mad about 820 yards
- A New Hope about 1,020 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Grove of the Ancients, Darkshore
- Whisperwind Grove, Felwood
- Wildheart Point, Felwood
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Calming the Earth http://youtu.be/gc350o7U3wc
Here is a demonstration of the completion of this quest.
https://www.youtube.com/watch?v=zFGxJtCaoOc
Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 28 of 55.
Previous: Aroom's Farewell · Next: Soothing the Elements
- 23The Land Is in Their Blood
- 24The Last Wildkin
- 25Protector of Ameth'Aran
- 26Mutual Aid
- 27Aroom's Farewell
- 28Calming the Earth
- 29Soothing the Elements
- 30Elune's Fire
- 31Sworn to Protect
- 32The Blackwood Pledge
- 33The Wildkin's Oath
- 34The Emerald Dream
Showing steps 23 to 34 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Aroom's Farewell
<The creature hoots sadly as it addresses you.> Aroom is last of tribe... Others won't rest... need funeral pyre. Bring Aroom the feathers of others.... let them rest. Then Aroom help you.
After this quest
Taken from the storyline's own step order.
- Soothing the Elements
Their fiery spirits are contained in the totem now. Take it to the top of the overlook in the Blazing Strand and set it on the ground. The totem's soothing energies will slowly wash over the elementals until their fury simmers down to calm.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.