Once you finish the quest, you will need to turn in to General Draven in a fresh ID at the start of the instance. Then, you will need to kill Shriekwing and talk to General Draven outside the entrance to The Kennels to activate the skip.
This will cause Sludgefist to immediately spawn, and following defeating him open the entrance to the final two bosses of the raid.
Quest
Castle Nathria: Getting a Head
A World of Warcraft quest in Castle Nathria. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you are trying to complete this quest and General Draven is not showing the deliver quest just walk a bit more into the hall until the intro event triggers, after it ends then you can actually interact with him and complete the quest. Nothing spawns nor anything like that so you can enter by yourself on a clean ID
The title and requirements of this quest are conflicting...
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(62054))
Description
We need to show Denathrius that we mean business. His dredger... pet... should do the trick. Bring me his head. Four times should do it. Dredgers are curious creatures.
Getting there
Inside the raid: Castle Nathria
Long has Sire Denathrius ruled the denizens of Revendreth as they harvested anima from prideful souls. But as drought and fear gripped the Shadowlands, Denathrius revealed his true loyalties.
Bosses in the Adventure Guide, in order: Shriekwing, Huntsman Altimor, Sun King's Salvation, Artificer Xy'mox, Hungering Destroyer, Lady Inerva Darkvein, The Council of Blood, Sludgefist, Stone Legion Generals, Sire Denathrius.
Entrance: Revendreth at 46.6, 41.5.
Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 20 comments
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