This Mythic skip also gives you access to the skip on Heroic and Normal.
If you don't want to wait a week to hand it in you can enter a fresh instance on a lower difficulty (but not LFR). Just note that you'll have to wait for a bunch of RP before Draven lets you turn it in.
As of 11.0.5 all raid skips are account-wide, so you'll only have to do it once per account.
To activate the skip, first kill Shriekwing and then wait for Draven to run up the stairs. Talk to him on the left side before going to Huntsman Altimor and you will be able to skip straight to Sludgefist.
If you kill Altimor before activating the skip you will no longer be able to use it and have to do a full clear.
Quest
Castle Nathria: Getting a Head
A World of Warcraft quest in Castle Nathria. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Below is a list of all raid skip quest available in the game:
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Blackrock Foundry
- Normal: Sigil of the Black Hand
- Heroic: Sigil of the Black Hand (Heroic)
- Mythic: Sigil of the Black Hand (Mythic)Hellfire Citadel
- Normal: Well of Souls / The Fel Spire
- Heroic: Well of Souls / The Fel Spire
- Mythic: Well of Souls / The Fel Spire------------------------------------------------------------------------------------------------------------------------------------------------------------------
The Emerald Nightmare
- Normal: The Emerald Nightmare: Piercing the Veil
- Heroic: The Emerald Nightmare: Piercing the Veil
- Mythic: The Emerald Nightmare: Piercing the VeilThe Nighthold
- Normal: The Nighthold: Talisman of the Shal'dorei
- Heroic: The Nighthold: Talisman of the Shal'dorei
- Mythic: The Nighthold: Talisman of the Shal'doreiTomb of Sargeras
- Normal: Tomb of Sargeras: Aegwynn's Path
- Heroic: Tomb of Sargeras: Aegwynn's Path
- Mythic: Tomb of Sargeras: Aegwynn's PathAntorus, the Burning Throne
- Normal: Antorus, the Burning Throne: The Heart of Argus / Antorus, the Burning Throne: Dark Passage
- Heroic: Antorus, the Burning Throne: The Heart of Argus / Antorus, the Burning Throne: Dark Passage
- Mythic: Antorus, the Burning Throne: The Heart of Argus / Antorus, the Burning Throne: Dark Passage------------------------------------------------------------------------------------------------------------------------------------------------------------------
Ny'alotha, the Waking City
- Normal: Ny'alotha: MOTHER's Guidance
- Heroic: Ny'alotha: MOTHER's Guidance
- Mythic: Ny'alotha: MOTHER's Guidance------------------------------------------------------------------------------------------------------------------------------------------------------------------
Castle Nathria
- Normal: Castle Nathria: Getting a Head
- Heroic: Castle Nathria: Getting a Head
- Mythic: Castle Nathria: Getting a HeadSanctum of Domination
- Normal: Sanctum of Domination - Damned If You Don't
- Heroic: Sanctum of Domination - Damned If You Don't
- Mythic: Sanctum of Domination - Damned If You Don'tSepulcher of the First Ones
- Normal: Sepulcher of the First Ones - Heavy is the Crown
- Heroic: Sepulcher of the First Ones - Heavy is the Crown
- Mythic: Sepulcher of the First Ones - Heavy is the Crown------------------------------------------------------------------------------------------------------------------------------------------------------------------
Vault of the Incarnates
- Normal: Vault of the Incarnates: Break a Few Eggs
- Heroic: Vault of the Incarnates: Break a Few Eggs
- Mythic: Vault of the Incarnates: Break a Few EggsAberrus, the Shadowed Crucible
- Normal: Aberrus, the Shadowed Crucible: Echoes of the Earth-Warder
- Heroic: Aberrus, the Shadowed Crucible: Echoes of the Earth-Warder
- Mythic: Aberrus, the Shadowed Crucible: Echoes of the Earth-WarderAmirdrassil, the Dream's Hope
- Normal: Amirdrassil, the Dream's Hope: Up in Smoke
- Heroic: Amirdrassil, the Dream's Hope: Up in Smoke
- Mythic: Amirdrassil, the Dream's Hope: Up in Smoke------------------------------------------------------------------------------------------------------------------------------------------------------------------
For those in the future wondering how to actually activate the raid skip, after killing the first boss the three Venthyr NPCs spread out around the starting room. Head over to your left to General Draven (The gargoyle guy) and talk to him, which will cause Denathrius to reappear and call out Sludgefist. Unfortunately, there's no way I can see that will open the door to The Council of Blood without having beaten Sun King Kaelthas, even clearing Xy'mox and opening the portal shortcut back. So if you want anything from the Council fight, you'll have to run Nathria on a class that can heal.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(62056))
Description
We need to show Denathrius that we mean business. His dredger... pet... should do the trick. Bring me his head. Four times should do it. Dredgers are curious creatures.
Getting there
Inside the raid: Castle Nathria
Long has Sire Denathrius ruled the denizens of Revendreth as they harvested anima from prideful souls. But as drought and fear gripped the Shadowlands, Denathrius revealed his true loyalties.
Bosses in the Adventure Guide, in order: Shriekwing, Huntsman Altimor, Sun King's Salvation, Artificer Xy'mox, Hungering Destroyer, Lady Inerva Darkvein, The Council of Blood, Sludgefist, Stone Legion Generals, Sire Denathrius.
Entrance: Revendreth at 46.6, 41.5.
Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 17 comments
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