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Quest

Prey: Something for Astalor

A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
LocationThe Coiled Isle
SideBoth
SharableYes
Added inMidnight
Quest ID96474

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(96474))

Requirements

Read from the quest filters in the current retail client build.

Description

{name}! Ah, we haven't met. Not formally. I've overheard some of your discussions with Magister Astalor while I was, er, scrubbing the floors. You seem like quite the competent operator! That makes two of us. Usually. I'm a bit... preoccupied at the moment, what with the local wildlife and all. Maybe you can poke around for us?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in no plotted point

Nearby on the The Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 160 yards north
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 4,300 yards west
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 4,500 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Prey: Isle of Fangs

Part 3 of 6.

Help Astalor and his servants discover the power of Atal'Utek.

Previous: Prey: Anguish Island · Next: Prey: A Ghostly Nightmare

  1. 1Prey: A Slithering Threat
  2. 2Prey: Anguish Island
  3. 3Prey: Something for Astalor
  4. 4Prey: A Ghostly Nightmare
  5. 5Prey: Attending the Attendant
  6. 6Prey: Out of Our Depth

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Prey: Anguish Island
  2. 2Prey: Something for Astalor

Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Prey: Anguish IslandSilvermoon City · Level 90

    Something is driving these creatures into our realm. I have sent one of my most capable servants to this "Isle of Fangs". Go and see what you can make of this den of snakes. In any other endeavor I would accompany you, of course--but I shall remain here.

After this quest

Taken from the storyline's own step order.

  • Prey: A Ghostly NightmareSilvermoon City · Level 90

    It appears your scouting has born fruit. This power could prove a useful boon indeed. Return to Atal'Utek and siphon its magic for our glorious purpose.

The storyline at a glance

Prey: Isle of Fangs has 6 steps, from Prey: A Slithering Threat to Prey: Out of Our Depth.

Maps its steps are placed on (steps per map): Silvermoon City (3), The Coiled Isle (3).

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.