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Quest

Prey: Anguish Island

A World of Warcraft quest in Silvermoon City. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
LocationThe Coiled Isle, Silvermoon City
Quest ID96466

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(96466))

Description

Something is driving these creatures into our realm. I have sent one of my most capable servants to this "Isle of Fangs". Go and see what you can make of this den of snakes. In any other endeavor I would accompany you, of course--but I shall remain here. This island sounds like a most dreadful place. Do have fun, though.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in no plotted point
Silvermoon City Objective area 1 mapped point
Silvermoon City map showing where to go for Prey: Anguish IslandObjective area

In-game waypoint: /way #2393 56.7 65.5

Coordinates

  • Objective areaSilvermoon City 56.7, 65.5/way #2393 56.7 65.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 160 yards north
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 4,300 yards west
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 4,500 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 7,600 yards west (on the Silvermoon City map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Prey: Isle of Fangs

Part 2 of 6.

Help Astalor and his servants discover the power of Atal'Utek.

Previous: Prey: A Slithering Threat · Next: Prey: Something for Astalor

  1. 1Prey: A Slithering Threat
  2. 2Prey: Anguish Island
  3. 3Prey: Something for Astalor
  4. 4Prey: A Ghostly Nightmare
  5. 5Prey: Attending the Attendant
  6. 6Prey: Out of Our Depth

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Prey: Anguish Island
  2. 2Prey: Something for Astalor

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Prey: A Slithering ThreatSilvermoon City · Level 90

    Do you feel it, <name>? We are being watched. I do not know by whom, or to what end, but it appears that our... efforts have drawn fresh attention. Go out and survey the field. Let us test the mettle of these newcomers.

After this quest

Taken from the storyline's own step order.

  • Prey: Something for AstalorSilvermoon City · Level 90

    <name>! Ah, we haven't met. Not formally. I've overheard some of your discussions with Magister Astalor while I was, er, scrubbing the floors. You seem like quite the competent operator! That makes two of us. Usually. I'm a bit... preoccupied at the moment, what with the local wildlife and all.

The storyline at a glance

Prey: Isle of Fangs has 6 steps, from Prey: A Slithering Threat to Prey: Out of Our Depth.

Maps its steps are placed on (steps per map): Silvermoon City (3), The Coiled Isle (3).

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.