Hi all
I present [storyline=1290] Storyline. This Storyline have 8 Quests. To start this Storyline you need to first unlock [order-advancement=1931]. After complite this Storyline You will be able to get [object=375408] treasure.
See Video Full Quest chain if need it - https://youtu.be/7KJ9gGmX34c
.Quest Name:Start and descriptionFly to 60 70Kill 15 creatures within the Untamed VerdurePick Up 8 [item=187131] from the bodiesFly to 60 72 and wait for NPC then speak with Her to start. Kill 3 waves of monsters then press on big water orbFly to cave 63 73 wait for NPC to open it.6a Ramping Up"Press on 4 [object=370453] inside cave. Path to het them all:
/way 47 37 first room
/way 65 57 go to 2nd room and on top of it
/way 55 84 jump down and go to 3rd room.
/way 52 38 go back to 2nd room go up then find connection to first room ( top level )
then wait for NPC conversation"When you get inside cave you will see body with will give you this Quest. Get 3 [item=187619], Ease to get from mobs inside cavehmmm maby is somthing buget on this stage xD. Follow NPC to get this quest then defeat [npc=180777]. then use teleporter ( is inside room ) to get out from cave and finish storyline.
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Thank You i Hope that Help You :).
Quest
Clearing the Ruins
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64642))
What to do
Description
This place was abandoned for too long. The vegetation has overtaken the land. We must enter the Blooming Foundry to fix it. Until then: clear the area. Remove the deviants who have grown twisted over time.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1970 60.5 70.0
Coordinates
- Turn-inZereth Mortis 60.5, 70.0
/way #1970 60.5 70.0 - Objective area (centre of the marked area)Zereth Mortis 61.5, 71.5
/way #1970 61.5 71.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- Cryptic Catalogue about 300 yards
- The Not-Scientific Method about 300 yards
- Forging Unity from Diversity about 450 yards
- Elder Eru about 490 yards
- Testing One Two about 490 yards
- A Return to Grace about 550 yards
- The Wellspring of the First Ones about 550 yards
- An Automa-free Diet about 550 yards
- Look Who I Found! about 560 yards
- Flora Aroma about 560 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Sepulcher Overlook, Zereth Mortis
- Pilgrim's Grace, Zereth Mortis
- Sepulcher Of The First Ones, Zereth Mortis
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Zereth Mortis map
Storyline
Reap What You Sow
Part 2 of 8.
Previous: Mysterious Greenery · Next: Scavenging a Solution
- 1Mysterious Greenery
- 2Clearing the Ruins
- 3Scavenging a Solution
- 4A Splash of the Eternal
- 5Moment of Truth
- 6Ramping Up
- 7Strange Gears
- 8Reap What We Have Sown
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Mysterious Greenery
There's a bright power emanating from the place above. I'm drawn towards it, like a moth to a light! I want to check it out, whatever it is. Won't you join me, please? It'll be so fun!
After this quest
Taken from the storyline's own step order.
- Scavenging a Solution
The Blooming Foundry created this area. It maintains the automa, the creatures, and the plants. The overgrowth is its fault. We need to enter the Foundry to fix this land. This constructor can break through when it is working. Many automa in this area stopped moving long ago.
The storyline at a glance
Reap What You Sow has 8 steps, from Mysterious Greenery to Reap What We Have Sown.
Maps its steps are placed on (steps per map): Zereth Mortis (8).
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- Crown of Wills
- A Means to an End
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.