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Quest

Reap What We Have Sown

A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Ismat+17via Wowhead (opens the original comment in a new tab)

Note that the ilvl of the rewards of this quest scales based on your Cypher Equipment Level. It may be advisable to hold off on turning it in until you max out at Cypher Equipment Level 6, in order to get your desired "Battle Rhythms" reward item at ilvl 252.

3
DaemoniKira+8via Wowhead (opens the original comment in a new tab)

Did anyone else think it was strange --and frankly rather lazy writing-- for the three Koh entities to say the following lines multiple times across the last couple quests, Strange Gears and Reap What We Have Sown? They repeated these same quotations at least twice each, and I think they were actually verbatim, at that. Just very odd.

Koh Shira: These automa have changed on their own. Grown past their creation.


Koh Riva: They are not an error. They are something new.


Koh Tissa: We will watch them. Learn. Use the Foundry to help them.

Read all 7 on Wowhead ↗

Quest facts

LevelLevel 60
LocationZereth Mortis, Blooming Foundry
Quest ID64648

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64648))

What to do

WhereZereth Mortis, Blooming Foundry
StorylineReap What You Sow, step 8 of 8
Rewards25g 74s, 8,150 XP

Description

We told the constructor that we will use the Foundry to reset this land. We must stop it and protect the new automa.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zereth Mortis Quest turn-in 1 mapped point
Zereth Mortis map showing where to go for Reap What We Have SownTurn-in

In-game waypoint: /way #1970 63.6 72.9

Blooming Foundry Objective area no plotted point

Coordinates

  • Turn-inZereth Mortis 63.6, 72.9/way #1970 63.6 72.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zereth Mortis map

Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zereth Mortis:

  • Sepulcher Overlook, Zereth MortisAlliance and Horde · about 640 yards north
  • Pilgrim's Grace, Zereth MortisAlliance and Horde · about 750 yards north
  • Sepulcher Of The First Ones, Zereth MortisAlliance and Horde · about 800 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards south (on the Blooming Foundry map)
  • Objective areaabout 150 yards south (on the Blooming Foundry map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Reap What You Sow

Part 8 of 8.

Previous: Strange Gears

  1. 1Mysterious Greenery
  2. 2Clearing the Ruins
  3. 3Scavenging a Solution
  4. 4A Splash of the Eternal
  5. 5Moment of Truth
  6. 6Ramping Up
  7. 7Strange Gears
  8. 8Reap What We Have Sown

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Strange GearsZereth Mortis · Level 60

    <Oddly, the seed within the automa's innards is still very much alive. Are they all like this?>

The storyline at a glance

Reap What You Sow has 8 steps, from Mysterious Greenery to Reap What We Have Sown.

Maps its steps are placed on (steps per map): Zereth Mortis (8).

Other storylines on the Zereth Mortis map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.