Quest
Codemaster's Code
A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Be careful to grab the Behind You! quest at the same time, I missed it and ended up trying to kill the elite standing near the code box (and got ganked several times) before I went back, saw this quest and tada.
That's great if you're 80...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28139))
What to do
Description
{name}, the bonds holding Magatha are specially encoded. She can only be released if we get those codes. There's a device near Codemaster Deethuk in the Bulwark to the southeast. It contains the codes. Please obtain them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #64 30.5 49.3
Coordinates
- Turn-inThousand Needles 30.5, 49.3
/way #64 30.5 49.3 - Objective areaThousand Needles 31.2, 59.8
/way #64 31.2 59.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thousand Needles map
- Battle Pet Tamers: Kalimdor about 480 yards
- The Power of Thousands about 530 yards
- The Crone's Wrath about 580 yards
- Snakes and Stones about 580 yards
- Breaking Chains about 580 yards
Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Thousand Needles:
- Westreach Summit, Thousand Needles
- Mudsprocket, Dustwallow Marsh
- Mossy Pile, Un'Goro Crater
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Other quests on the Thousand Needles map
Storyline
Thousand Needles
Part 99 of 107.
Previous: Behind You! · Next: The Elder Crone
- 94The Twilight Skymaster
- 95On to the Bulwark
- 96Something to Wear
- 97Break Them Out
- 98Behind You!
- 99Codemaster's Code
- 100The Elder Crone
- 101To the Withering
- 102To the Withering
- 103Four Twilight Elements
- 104Unbound
- 105The Doomstone
Showing steps 94 to 105 of 107.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Behind You!
The three leaders of the Bulwark are powerful and not to be underestimated, <name>. Fortunately for us, you now have a disguise to make you look like one of the Twilight cultists.
After this quest
Taken from the storyline's own step order.
- The Elder Crone
You have the code. Now all you have to do is head to the eastern section of the Bulwark and free the Elder Crone. Good luck, <name>. Thank you for all you've done.
The storyline at a glance
Thousand Needles has 107 steps, from The Grimtotem are Coming to Spread the Word.
Maps its steps are placed on (steps per map): Thousand Needles (106), Feralas (1).
Steps of this storyline count toward:
Other storylines on the Thousand Needles map
- The Elemental Lords IV
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.