If you are like me and foolishly departed your boat after putting out 15 fires during the previous quest, you'll likely be wondering right now just where the heck the cannons are.
The cannons are on the same boat you just left. If you are back on the barge, go find Mazzer Stripscrew again (the guy who put you on the boat during the previous quest). He'll put you back on board your boat, ready to sink those lousy pirates.
Quest
Circle the Wagons... er, Boats
A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The most natural thing to do when u FINALLY get the fires out is to disembark....NOPE Do Not do it!
Part of quests like these instructions should read.
"Go to wowhead after getting the quest so u can figure out what we are up to here at Bliz.!"
i think everyone else will agree this was 100% easier than the previous quest
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25542))
Requirements
Read from the Blizzard quest API.
What to do
Description
The fires are dealt with, but there are still Southsea pirates getting ready to board the Speedbarge. Time to switch to the other side cannon and sink them before it's too late!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #64 76.5 73.6
Coordinates
- Turn-inThousand Needles 76.5, 73.6
/way #64 76.5 73.6 - Objective area (centre of the marked area)Thousand Needles 77.4, 73.7
/way #64 77.4 73.7 - Objective areaThousand Needles 76.4, 73.7
/way #64 76.4 73.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thousand Needles map
- The Power of Thousands about 1,730 yards
- The Crone's Wrath about 2,110 yards
- Snakes and Stones about 2,110 yards
- Breaking Chains about 2,110 yards
- Battle Pet Tamers: Kalimdor about 2,300 yards
Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Thousand Needles:
- Fizzle & Pozzik's Speedbarge, Thousand Needles
- Gadgetzan, Tanaris
- Mudsprocket, Dustwallow Marsh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 11 on Wowhead.
Choose one of these rewards:
Other quests on the Thousand Needles map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Items you receive
Pick one of these
Reputation: Gnomeregan +250
The former denizens of Gnomeregan, now living in New Tinkertown and in league with the Alliance.
Reputation group: Alliance.
Other quests in Thousand Needles that reward Gnomeregan reputation: Two If By Boat (+25), Do Me a Favor? (+25), Down in the Deeps (+250), Bar Fight! (+250), In the Outhouse (+250), Pirate Accuracy Increasing (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Thousand Needles
Part 15 of 107.
Previous: Pirate Accuracy Increasing · Next: Circle the Wagons... er, Boats
- 10Bar Fight!
- 11In the Outhouse
- 12In the Outhouse
- 13Pirate Accuracy Increasing
- 14Pirate Accuracy Increasing
- 15Circle the Wagons... er, Boats
- 16Circle the Wagons... er, Boats
- 17Circle the Wagons... er, Boats
- 18Circle the Wagons... er, Boats
- 19Quiet the Cannons
- 20Quiet the Cannons
- 21A Little Payback
Showing steps 10 to 21 of 107.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Pirate Accuracy Increasing
Oh no, <name>, the cannonballs are hitting the Speedbarge. I'd say the Southsea pirates are getting more accurate... the ship is on fire! You've got a river boat now. Please, go speak with Griznak. Extinguish those fires!
After this quest
Taken from the storyline's own step order.
- Quiet the Cannons
Now it's time to do something about those darn cannons up on the bluffs to the east! If you'd be so kind, hop into your boat and cruise on over to the Southsea Holdfast. Up top you'll see a bunch of cannons firing down on us. Those pirates don't know squat about engineering.
Other quests with this name
This one: Alliance only · Thousand Needles · Level 15-30.
The storyline at a glance
Thousand Needles has 107 steps, from The Grimtotem are Coming to Spread the Word.
Maps its steps are placed on (steps per map): Thousand Needles (106), Feralas (1).
Steps of this storyline count toward:
Other storylines on the Thousand Needles map
- The Elemental Lords IV
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.