To break out the Bulwark Prisoners, kill the Twilight Jailer standing in front of each prison. The prisoner will be freed after the jailer is killed.
Quest
Break Them Out
A World of Warcraft quest in Thousand Needles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
End quest quote: "You give so much of yourself without requiring anything in return."
Uhh.. About that..
Break Them Out http://www.youtube.com/watch?v=qKU4M6Mjgpc
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28127))
What to do
Description
Magatha's not the only one that the Twilight's Hammer have taken prisoner. While you're up there to the south, you should break as many of them out as you can.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #64 30.5 49.3
Coordinates
- Turn-inThousand Needles 30.5, 49.3
/way #64 30.5 49.3 - Objective area (centre of the marked area)Thousand Needles 29.5, 57.5
/way #64 29.5 57.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thousand Needles map
- Battle Pet Tamers: Kalimdor about 480 yards
- The Power of Thousands about 530 yards
- The Crone's Wrath about 580 yards
- Snakes and Stones about 580 yards
- Breaking Chains about 580 yards
Quests whose map markers the client places closest to this one on Thousand Needles, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Thousand Needles:
- Westreach Summit, Thousand Needles
- Mudsprocket, Dustwallow Marsh
- Mossy Pile, Un'Goro Crater
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Other quests on the Thousand Needles map
Storyline
Thousand Needles
Part 97 of 107.
Previous: Something to Wear · Next: Behind You!
- 92Death to all Trappers!
- 93Release Heartrazor
- 94The Twilight Skymaster
- 95On to the Bulwark
- 96Something to Wear
- 97Break Them Out
- 98Behind You!
- 99Codemaster's Code
- 100The Elder Crone
- 101To the Withering
- 102To the Withering
- 103Four Twilight Elements
Showing steps 92 to 103 of 107.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Something to Wear
I've got an idea for how you can get close to their leaders without getting killed. But first, you're going to need to find something to wear. My suggestion is that you head up there and get their armor from them.
After this quest
Taken from the storyline's own step order.
- Behind You!
The three leaders of the Bulwark are powerful and not to be underestimated, <name>. Fortunately for us, you now have a disguise to make you look like one of the Twilight cultists.
Other quests with this name
This one: Thousand Needles · Level 15-30.
The storyline at a glance
Thousand Needles has 107 steps, from The Grimtotem are Coming to Spread the Word.
Maps its steps are placed on (steps per map): Thousand Needles (106), Feralas (1).
Steps of this storyline count toward:
Other storylines on the Thousand Needles map
- The Elemental Lords IV
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.