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Quest

DANGER: Scythemaster Cil'raman

A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
surkh+62via Wowhead (opens the original comment in a new tab)

entrance is the big hole in the ground north west of the location marked on the map called Falanaar Tunnels. the room your looking for is a smaller circular room off the main room. It's East on the room run up the steps and go right up more steps room is on left.

2
Tig3rE+49via Wowhead (opens the original comment in a new tab)

[npc=105728] is located in Suramar.
Coordinates: 60.0, 58.2 - Suramar,
Flight point: Irongrove Retreat - [npc=114666]
TomTom: /way Suramar 21.3, 43.4 Falanaar Tunnels
TomTom: /way Suramar 60.0, 58.2 Scythemaster Cil'raman
- the coordinates in the Falanaar Tunnels are different from those outside, so use the TomTom coordinates to Cil'raman only in the tunnels.


  • If you start at the "Irongrove Retreat", cross the road southwards to the "Ambervale" and then turn right to Falanaar. Climb down to the "Falanaar Tunnels" by following the spider net and keep to the right. Go down the stairs and the opposite stairs back up and then turn left into the room, there is [npc=105728].

    His abilities are:
    [spell=224762]
    [spell=224659]
    [spell=225222]


World Quest:
DANGER: Scythemaster Cil'raman <--> [quest=45505]

I show you the way to [npc=105728] in this Video: https://youtu.be/m77LGGkK70s

Read all 14 on Wowhead ↗

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Quest facts

LevelLevel 45
LocationSuramar
SideBoth
SharableNo
Added inLegion
Quest ID42797

The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42797))

Requirements

Quest typeRare Elite World Quest

Read from the quest filters in the current retail client build.

Objectives

  • Defeat a target in Suramar

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Suramar Objective area 1 mapped point
Suramar map showing where to go for DANGER: Scythemaster Cil'ramanObjective area

In-game waypoint: /way #680 23.6 45.4

Coordinates

  • Objective areaSuramar 23.6, 45.4/way #680 23.6 45.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Suramar map

Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on Suramar:

  • Irongrove Retreat, SuramarAlliance and Horde · about 520 yards north
  • Meredil, SuramarAlliance and Horde · about 610 yards east
  • Felblaze Ingress, AzsunaAlliance and Horde · about 1,200 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Community notes from Wowhead · 14 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 14 on Wowhead.

Where this quest fits

Other storylines on the Suramar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.