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Quest

Smith Under Fire

A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Clumsyhead+40via Wowhead (opens the original comment in a new tab)

During Dragonflight pre-patch quests were bugged. You have learned them, but as you opened your spell book the spells did not show up.
I found alternative trough /run scripts.
For this case, I've looked up Wowhead for specific spell IDs and with those I got the spells I needed. By running /run PickupSpell([spell_id]) I got the spell and was able to put it on my action bar.
Down is a list for all required crafts:


  • [spell=184336]/run PickupSpell(184336)

  • [spell=184337] /run PickupSpell(184337)

  • [spell=184338] /run PickupSpell(184338)

  • [spell=184339] /run PickupSpell(184339)

  • [spell=184340] /run PickupSpell(184340)

  • [spell=184344] /run PickupSpell(184344)

Perhaps this helps you as it did for me :)

2
varenne+34via Wowhead (opens the original comment in a new tab)

One more BS crafting quest.

This time it has a new mechanics.
[item=124426] has a duration of 20 seconds, so you have to craft 2 bars, craft other part and repeat 4 times. then combine all the parts into the [item=124433]

If you don't have the pattern in your profession try to


  • Log out and log in

  • Move 50-100 yards away and come back

Reward is Leystone Boots


Here is my main Legion Blacksmithing post: WOWHEAD LINK.
You can find more info about the profession there.

Smith Under Fire quest video: https://www.youtube.com/watch?v=OPwO_SafZLQ


Full quest chain under the spoiler.
You can see what kind of reagents you will need for the following quests and how far you are in the storyline.

Spoiler
ID
Quest
Zone
Reward
Need
Video
1
[zone=7502]
[spell=201699]
2
[zone=7502]
[spell=191237]
Fun cutscene
9
[zone=7502]
[spell=191338]
17
[zone=7502]
[item=123957]
23
[zone=7502]
[item=123935]
33
[item=124462]
Fun cutscene
3
Celebriian+6via Wowhead (opens the original comment in a new tab)

I had quite a frustrating time with this quest, as the Heated Leystone Bars kept immediately reverting back to regular Leystone Bars without my interaction. I honestly thought the quest was bugged and reported it. As per two Blizzard game master ticket responses I received, you only have 20 seconds to create the items needed to complete this quest before the heated leystone bars revert back to their original state and you need to re-smelt them.

Best way I found to complete each item needed was to smelt 2 bars at a time by the forge, then hurry to the anvil to create each item individually. At the end, it seemed as if I still had 1 bar that reverted back to its original state again, but the boots finally created during the final stage at the workbench anyway.

Read all 15 on Wowhead ↗

Quest facts

LevelLevel 45
LocationSuramar
CategoryBlacksmithing
Quest ID38526

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38526))

Description

You lack recipes for boots? What, were you trained by a tauren or something? Hurry up, then. We probably have a few minutes before the demons attack again. Here's a pattern - show me your work.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Suramar Quest turn-in 1 mapped point
Suramar map showing where to go for Smith Under FireTurn-in

In-game waypoint: /way #680 30.0 53.3

Coordinates

  • Turn-inSuramar 30.0, 53.3/way #680 30.0 53.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Suramar map

Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Suramar:

  • Meredil, SuramarAlliance and Horde · about 270 yards north-east
  • Irongrove Retreat, SuramarAlliance and Horde · about 830 yards north
  • Felblaze Ingress, AzsunaAlliance and Horde · about 1,100 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience6,150 XP

Storyline

Legion Blacksmithing

Part 25 of 42.

Previous: Part of the Team · Next: Nal'ryssa's Technique

  1. 20...And the Anvil
  2. 21The Knowledge of Black Rook
  3. 22A Sweet Bargain
  4. 23Felsmith Nal'ryssa
  5. 24Part of the Team
  6. 25Smith Under Fire
  7. 26Nal'ryssa's Technique
  8. 27Leystone's Potential
  9. 28The Firmament Stone
  10. 29Leystone Mastery
  11. 30Maw of Souls: Hammered By The Storm
  12. 31Worthy of the Stone

Showing steps 20 to 31 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Part of the TeamLevel 45

    You're a blacksmith? <The elf looks down at your hammer.> Still working in leystone, are you? I might be able to help you out. Alliances out here are hard-won. You've got a pretty face, but that's no guarantee that you aren't working for the demons. I can't afford to trust you yet.

After this quest

Taken from the storyline's own step order.

  • Nal'ryssa's TechniqueLevel 45

    Listen, <class>. We need smiths like you to carry on the traditions of the Illidari, should we fail in our crusade against the Legion. You are ready to learn. Bring me materials. Lots of them. When you return, we will have much to discuss.

The storyline at a glance

Legion Blacksmithing has 42 steps, from Strange New Ores to Advanced Quenching.

Maps its steps are placed on (steps per map): Dalaran (16), Highmountain (15), Suramar (8), Val'sharah (3).

Other storylines on the Suramar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.