Quest
Dancing with Death
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86562))
What to do
Description
We may be a small strike team, but we are strong. We have you, after all. There is no need to move with complete stealth. We must cut a path to the domanaar here. Take down the strongest enemies you can find. We will join you in the fray.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 31.3 54.4
Coordinates
- Turn-inVoidstorm 31.3, 54.4
/way #2405 31.3 54.4 - Turn-inVoidstorm 27.4, 51.0
/way #2405 27.4 51.0 - Objective areaVoidstorm 28.1, 50.3
/way #2405 28.1 50.3 - Objective areaVoidstorm 26.1, 53.2
/way #2405 26.1 53.2 - Objective areaVoidstorm 27.9, 53.5
/way #2405 27.9 53.5 - Objective areaVoidstorm 31.4, 54.3
/way #2405 31.4 54.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Message to the Molt about 630 yards
- Work It about 660 yards
- In Over My Head about 670 yards
- She Started the Fire about 770 yards
- Eating Their Own about 770 yards
- Bloodborne Pathogen about 790 yards
- Pestilent Petals about 800 yards
- Virulent Vermin about 800 yards
- Expunging Explorers about 800 yards
- Calculated Culling about 800 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- The Ingress, Voidstorm
- Masters' Perch, Voidstorm
- Locus Point, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Into the Abyss
Part 9 of 10.
Previous: A Strange, Different World · Next: No Prayer for the Wicked
- 1Voidstorm
- 2Rising Storm
- 3Magisters' Terrace: Homecoming
- 4No Fear of the Dark
- 5A Matter of Strife and Death
- 6Save a Piece of Mind
- 7The Far, Far Frontier
- 8A Strange, Different World
- 9Dancing with Death
- 10No Prayer for the Wicked
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Strange, Different World
I don't know the purpose of these towers, only that they are called Nexus-Points and they thrum with Void power. We must get more information. The domanaar use some kind of Void-infused metal on the beasts here to add them to armies of the Devouring Host. They call it shadowgrafting.
After this quest
Taken from the storyline's own step order.
- No Prayer for the Wicked
Alleria has a plan to use this shadowgrafting material to capture that domanaar for information. But what good is information given by evil? I've fought countless demons and every one of them was a liar. <Lothraxion scowls.> Let us follow her plan, for now.
The storyline at a glance
Into the Abyss has 10 steps, from Voidstorm to No Prayer for the Wicked.
Maps its steps are placed on (steps per map): Voidstorm (7), Silvermoon City (3).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.