DANGER: Sea King Tidross
DANGER: Sea King Tidross is a quest for level 45, added in Legion. Completing it counts toward 1 achievement.
Quest Objectives
- Defeat a target in Azsuna
DANGER: Sea King Tidross is a quest for level 45, added in Legion. Completing it counts toward 1 achievement.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Okay, if you are like me and find yourself in a cave filled with spiders you maybe allready figured - you are in a wrong place, this guy is in a diffirent cave enterance is by the coast at 40.5 85.9
Much easier to get to by going around the island on waterstrider as he is at the back of the island, I however went through the elite camp and jumped down to my death over the cliffs.
Water directions if you have a water-walking mount like the Crimson Water Strider:
- Fly to Warden's Redoubt flight point in Aszura, and ride offshore over the water.
- Ride counterclockwise around to the western side of the island.
- Head into the lagoon by shipwrecks, gulls, and other mobs, making landfall by a big [object=208198] (40, 84).
- Ride between the big mobs, or stealth/prowl, southeast into the nearby cave entrance around 46.7, 86.1. There are smaller bonfires on each side of the cave entrance.
Land directions (may be less pleasant than water due to hard-hitting patrolling mobs if you get lost):
- Fly to Warden's Redoubt flight point in Aszura.
- Ride west up the path between two rocks at 47.3, 73.0 (the ground might be colored bright green, depending on the mobs around).
- The path becomes hard to follow with the green ground as it opens into a wider area, but head southwest through a large round natural rock archway at 43.2, 77.0, where you'll see the path again.
- Take the path down to the lagoon (you'll see puddles on the beach) around 42, 80.
- head southwest until you see the big [object=208198] (40, 84), and head into the cave with bonfires on each side of it.
A cave is shown on the map, though there are two caves that overlap, and the entrance to Tidross' cave is actually on the top (north) part of the cave picture. If you mess up and the cave you're in has a lot of spiders, you're in the wrong cave.
If you die during the fight, the graveyard is north of Tidross at 44.5, 82.7, and it's easy to wind up in the wrong cave when you're trying to get back to your corpse. From the graveyard, go northwest down some rocks until you're back in the lagoon area with water on the ground (42, 80), then go southwest until you see the bonfires, and head into the entrance.
| Objective area | Azsuna | 1 mapped point |
|---|
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #630 44.2 85.5
/way #630 44.2 85.5Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on Azsuna:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Completing this quest counts toward this achievement.
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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