Completed Paradise Lost, but the wrong version of Khadgar is at the Landing? If you have not gone to the Broken Isles, but have the quest to start it with Khadgar, don't panic. Complete the scenario to begin the Broken Isles, fly back to the landing and the version of Khadgar needed to turn in Paradise Lost will be standing in the middle of the landing, calling you.
Quest
Paradise Lost
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For those who can't find Archmage Khadgar at Krasus' Landing in Dalaran.
My solution is:
- Abandon the quest
- Khadgar appears near the entrance of the Krasus' Landing
- Complete the other quests from Khadgar (for me it's the entrance quest to the Broken Shore)
- Go back your class hall and accept the Paradise Lost quest again
- You can find Khadgar in the middle of the Krasus' Landing now
So to who play Legion remix like me, you can find the quest in your class hall scout map table, choose Azuana, then you will get the quest
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39718))
What to do
Description
Archmage Khadgar was planning an expedition to Azsuna - you should seek him out at Krasus' Landing in Dalaran immediately.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #627 72.4 45.7
Coordinates
- Turn-inDalaran 72.4, 45.7
/way #627 72.4 45.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- Legion: Onward to Adventure in the Broken Isles same spot
- The Call To War same spot
- A Pact of Necessity same spot
- The Elements Call... about 10 yards
- The Hammer in the Deep about 20 yards
- Confirming Suspicions about 20 yards
- An Important Mission about 20 yards
- The Brother's Trail about 20 yards
- The Mysterious Paladin about 20 yards
- The Voice of Thunder about 20 yards
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Vengeance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 35 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Behind Legion Lines
Part 1 of 14.
Next: Down to Azsuna
- 1Paradise Lost
- 2Down to Azsuna
- 3Into the Fray
- 4Into the Fray
- 5Demon Souls
- 6Reignite the Wards
- 7The Scythe of Souls
- 8From Within
- 9From Within
- 10From Within
- 11Fel Machinations
- 12Saving Stellagosa
- 13Retake Faronaar
- 14Dark Revelations
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Down to Azsuna
<name>, we must find a way to reseal the Tomb of Sargeras. I have uncovered information concerning an ancient relic, which might be the key to stopping the Legion. Our search begins on the ancient elven island of Azsuna.
The storyline at a glance
Behind Legion Lines has 14 steps, from Paradise Lost to Dark Revelations.
Maps its steps are placed on (steps per map): Azsuna (13), Dalaran (1).
Steps of this storyline count toward:
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.