It's a part of Azsuna demon invasion quest chain. Quest takes much time to do and consist of few stages:
- Simple demon annihilation - you have to slay demons until the counter full.
- Slay [npc=117647], can be found at 56 67 point.
- Find and slay [npc=117648], he's in the Temple of Thousand Lights, entrance is behind [npc=117647].Get in and take left stairs down when the path splits.
- Run out of the Temple, Prince Farondis awaits you at 55 67 point, on a hill.
TomTom:
/way Azsuna 56 67 Vthaal
/way Azsuna 55 67 Farondis
Presence of Power - https://www.youtube.com/watch?v=fLFTVNdowBw
Quest
Presence of Power
A World of Warcraft quest in Azsuna. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you immediately flew to the quest marker you've gone the wrong way after killing Portal-Keeper V'thaal, the entrance is right behind him then down the stairs.
56 68 coordinates to entrance
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45795))
Description
The demons appear to be harnessing an ancient power within the Temple itself. They've managed to twist and corrupt these sacred grounds with fel magic. We must remove the demonic presence before we press our final advance.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #630 55.1 67.4
Coordinates
- Turn-inAzsuna 55.1, 67.4
/way #630 55.1 67.4 - Objective area (centre of the marked area)Azsuna 55.9, 67.7
/way #630 55.9 67.7 - Objective areaAzsuna 56.4, 67.4
/way #630 56.4 67.4 - Objective areaAzsuna 56.3, 74.2
/way #630 56.3 74.2 - Objective areaAzsuna 55.2, 67.6
/way #630 55.2 67.6 - Objective areaAzsuna 56.0, 60.8
/way #630 56.0 60.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- The Right Weapon for the Job about 230 yards
- Loot and Plunder! about 240 yards
- Fit For a Pirate about 240 yards
- What's the Cache? about 240 yards
- The Pirate's Bay about 240 yards
- False Orders about 240 yards
- Assault on Azsuna about 300 yards
- The Prince is Going Down about 320 yards
- Jabrul Needs You about 350 yards
- Making the World Safe for Profit about 360 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azsuna:
- Shackle's Den, Azsuna
- Wardens' Redoubt, Azsuna
- Isle of the Watchers
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Where this quest fits
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Azsuna versus Azshara
- Legion Inscription
- Legion Enchanting
- Behind Legion Lines
- Balance of Power
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.