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Quest

Foothold: Tiragarde Sound

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 35-60
CategoryHorde War Campaign
Quest ID51800

The client quest POI data records no map location for this quest, so no map is shown.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51800))

Description

Tiragarde Sound has lotsa pirates on da coastline. I made contact wit' a first mate of a crew, and she tinks we can take on da captain and get a nice outpost in de process. - Shadow Hunter Ty'jin

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Storyline

The Kul Tiras Campaign

Part 7 of 9.

Our partnership with the Zandalari is progressing well. The Alliance, however, are cultivating their own partnership with Kul Tiras and their formidable army. This can't be allowed to happen.

Previous: Pushing Our Influence · Next: Foothold: Drustvar

  1. 1The Kul Tiras Campaign
  2. 2The Ongoing Campaign
  3. 3Adapting Our Tactics
  4. 4The Final Foothold
  5. 5Deeper Into Kul Tiras
  6. 6Pushing Our Influence
  7. 7Foothold: Tiragarde Sound
  8. 8Foothold: Drustvar
  9. 9Foothold: Stormsong Valley

Also part of: Gaining a Foothold (part 7 of 42).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Pushing Our InfluenceLevel 35-60

    We have identified a location for a final major foothold in Kul Tiras. Return to the Banshee's Wail to discuss our new mission.

After this quest

Taken from the storyline's own step order.

  • Foothold: DrustvarLevel 35-60

    It seems Drustvar has a big seam of Azerite underground. Do you like profit? I LOVE profit. This seems like a golden opportunity, if ya catch my meanin'. Time is money! - Trade Prince Gallywix

The storyline at a glance

The Kul Tiras Campaign has 9 steps, from The Kul Tiras Campaign to Foothold: Stormsong Valley.

Maps its steps are placed on (steps per map): Zuldazar (6).

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.