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Quest

Pushing Our Influence

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Niixten+8via Wowhead (opens the original comment in a new tab)

So to getPushing Our Influence you need to do two footholds+Island expedition intro quest. As it seems right now is that you can not get the island expedition intro quest if you already have island expedition unlocked on your account.Pushing Our Influence can't be shared so in order to get it you need to make a new battle net account and level up a new character to at least level 40, do two footholds and island expedition intro quest, take your character over to Kul Tiras and relog andPushing Our Influence will pop up and you can turn it in. After that you can transfer that character over to your main account.

PS: Don't pick up or complete The Final Foothold

2
Starki113r+3via Wowhead (opens the original comment in a new tab)

After trying to get this quest to pop by relogging in Zandalar, Kul Tiras, and Azeroth, it's become clear this a once per account quest, though I doubt it's by design. This quest will only become available after completing The Azerite Advantage, Island Expedition and Island Expedition, which can only ever be done on one character per account. If you're playing a character on an account that has already done them, or a boosted character, this quest won't become available and you'll have to go straight on to The Final Foothold.

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 35-60
LocationZuldazar
CategoryHorde War Campaign
Quest ID53056

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53056))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

We have identified a location for a final major foothold in Kul Tiras. Return to the Banshee's Wail to discuss our new mission.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 1 mapped point
Zuldazar map showing where to go for Pushing Our InfluenceTurn-in

In-game waypoint: /way #862 58.4 62.7

Coordinates

  • Turn-inZuldazar 58.4, 62.7/way #862 58.4 62.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Port of Zandalar, ZuldazarHorde · about 210 yards north
  • The Mugambala, ZuldazarHorde · about 530 yards north-west
  • Tusk Isle, ZuldazarHorde · about 860 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold57 silver
Experience1,000 XP

Storyline

The Kul Tiras Campaign

Part 6 of 9.

Our partnership with the Zandalari is progressing well. The Alliance, however, are cultivating their own partnership with Kul Tiras and their formidable army. This can't be allowed to happen.

Previous: Deeper Into Kul Tiras · Next: Foothold: Tiragarde Sound

  1. 1The Kul Tiras Campaign
  2. 2The Ongoing Campaign
  3. 3Adapting Our Tactics
  4. 4The Final Foothold
  5. 5Deeper Into Kul Tiras
  6. 6Pushing Our Influence
  7. 7Foothold: Tiragarde Sound
  8. 8Foothold: Drustvar
  9. 9Foothold: Stormsong Valley

Also part of: Gaining a Foothold (part 6 of 42).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Deeper Into Kul TirasLevel 35-60

    It is time for us to further our hold on Kul Tiras. Return to the Banshee's Wail. From there we shall plan our next course of action.

After this quest

Taken from the storyline's own step order.

  • Foothold: Tiragarde SoundLevel 35-60

    Tiragarde Sound has lotsa pirates on da coastline. I made contact wit' a first mate of a crew, and she tinks we can take on da captain and get a nice outpost in de process. - Shadow Hunter Ty'jin

Other quests with this name

This one: Horde only · Level 35-60.

The storyline at a glance

The Kul Tiras Campaign has 9 steps, from The Kul Tiras Campaign to Foothold: Stormsong Valley.

Maps its steps are placed on (steps per map): Zuldazar (6).

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.