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Quest

The Final Foothold

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Clawmarks+5via Wowhead (opens the original comment in a new tab)

I cannot speak to the previous patches, but as of 9.2, you do not have to have completed any Island Expeditions. You do have to be 40 to pick up this quest, even if the individual quests unlocked by your choice of zone only require 35.

3
varenne+4via Wowhead (opens the original comment in a new tab)

There are 3 foothold selection quests.
All of them have the same mechanics.
You select a foothold, complete some storyline there and after couple of levels you get next foothold selection quest.


  1. The Kul Tiras Campaign at 110 level

  2. The Ongoing Campaign at 114 level

  3. The Final Foothold at 118 level

So at this point you have only one foothold left to complete.


  1. Tiragarde Sound selected => Shiver Me Timbers

  2. Drustvar selected => A Trip Across the Ocean

  3. Stormsong Valley selected => The Warlord's Call


To see all 3 questchains you can look here Ready for War

The Final Foothold quest video: https://www.youtube.com/watch?v=jdSgjjilsaM
This quest is part of the Horde War Campaign.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 40-60
LocationZuldazar
CategoryHorde War Campaign
Quest ID52444

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52444))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

We have established two critical footholds in Kul Tiras. The time has come to establish the third. Let's review the battle plan when you're ready.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 2 mapped points
Zuldazar map showing where to go for The Final FootholdTurn-inObjective area

In-game waypoint: /way #862 58.4 62.7

Coordinates

  • Turn-inZuldazar 58.4, 62.7/way #862 58.4 62.7
  • Objective areaZuldazar 58.5, 62.7/way #862 58.5 62.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Port of Zandalar, ZuldazarHorde · about 210 yards north
  • The Mugambala, ZuldazarHorde · about 530 yards north-west
  • Tusk Isle, ZuldazarHorde · about 860 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

The Kul Tiras Campaign

Part 4 of 9.

Our partnership with the Zandalari is progressing well. The Alliance, however, are cultivating their own partnership with Kul Tiras and their formidable army. This can't be allowed to happen.

Previous: Adapting Our Tactics · Next: Deeper Into Kul Tiras

  1. 1The Kul Tiras Campaign
  2. 2The Ongoing Campaign
  3. 3Adapting Our Tactics
  4. 4The Final Foothold
  5. 5Deeper Into Kul Tiras
  6. 6Pushing Our Influence
  7. 7Foothold: Tiragarde Sound
  8. 8Foothold: Drustvar
  9. 9Foothold: Stormsong Valley

Also part of: Gaining a Foothold (part 4 of 42).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Adapting Our TacticsLevel 35-60

    This war will not be won with strength and might alone. Take in your surroundings while you fight and turn it into an advantage against the enemy. I have a list of modifications for you to choose from.

After this quest

Taken from the storyline's own step order.

  • Deeper Into Kul TirasLevel 35-60

    It is time for us to further our hold on Kul Tiras. Return to the Banshee's Wail. From there we shall plan our next course of action.

Other quests with this name

This one: Horde only · Level 40-60.

The storyline at a glance

The Kul Tiras Campaign has 9 steps, from The Kul Tiras Campaign to Foothold: Stormsong Valley.

Maps its steps are placed on (steps per map): Zuldazar (6).

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.