Just missing FIVE camels now.
Quest
Friend of a Friend
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Friend of a Friend http://youtu.be/aw1SY6WD3cw
Friend of a Friend https://www.youtube.com/watch?v=3Fsg4IqSJjo
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28273))
What to do
Description
I need to unpack and look around the area a bit. In the meantime, I have an old friend I'd like you to meet. Sullah and I go way back. He's a man who can be trusted, and that's pretty rare these days. Why don't you go on over and introduce yourself.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inUldum 26.6, 8.0
/way #249 26.6 8.0 - Objective areaSilithus 54.6, 91.2
/way #81 54.6 91.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Desecrate this Fire! about 1,930 yards
- Thunder on the Sands about 2,030 yards
- Off To Adventure! about 2,030 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Oasis of Vir'sar, Uldum
- Cenarion Hold, Silithus
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Storyline
Uldum
Part 81 of 101.
Previous: Meet Me In Vir'sar · Next: Two Tents
- 76Lockdown!
- 77The Great Escape
- 78Sending a Message
- 79Firing Squad
- 80Meet Me In Vir'sar
- 81Friend of a Friend
- 82Two Tents
- 83Master Trapper
- 84Unlimited Potential
- 85Camelraderie
- 86Reduced Productivity
- 87Missing Pieces
Showing steps 76 to 87 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Meet Me In Vir'sar
So, listen to this, <name>. I knew that these obelisks were linked to the Coffer of Promise, but there's more to it. There appears to be something very important about the coffer - something pertaining to a place the Makers called the Halls of Origination.
After this quest
Taken from the storyline's own step order.
- Two Tents
Look at you, my friend. This grand adventure of yours has you in knots! You need to relax and unwind. You're too tense, and that's just going to tire you out. Trust me, I know about relaxing! Speaking of tents, I see Jonesy brought me the ones I asked for. Come, friend. Ride with me!
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

