Of course, you should pick up the quest "The Great Escape" while you're in the other building. Before actually doing that quest, though, return to Schnottz and turn in this quest.
Quest
Lockdown!
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Walk into the opposing building... done.
Zhey know nozhink, you say?THEY KNOW NOTHINK! Hmm... Sergeant Shultz maybe?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28193))
What to do
Description
Zhat buildink did not explode by itself! Somevone is tryink to do me in, and you von't rest until I find out who! Shtaht vizh zhe guests. Visit vizh zhem, observe zheir demeanor, and zhen report back to me. If zhey know anyzhink at all, I vill haff zhem interrogated! Dismissed!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #249 22.5 63.2
Objective areaIn-game waypoint: /way #327 70.2 96.5
Coordinates
- Turn-inUldum 22.5, 63.2
/way #249 22.5 63.2 - Objective areaUldum 21.9, 64.0
/way #249 21.9 64.0 - Objective areaAhn'Qiraj: The Fallen Kingdom 70.2, 96.5
/way #327 70.2 96.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Desecrate this Fire! about 2,230 yards
- Off To Adventure! about 2,360 yards
- Thunder on the Sands about 2,370 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Schnottz's Landing, Uldum
- Oasis of Vir'sar, Uldum
- Ramkahen, Uldum
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
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Storyline
Uldum
Part 76 of 101.
Previous: Missed Me By Zhat Much! · Next: The Great Escape
- 71Gobbles!
- 72Make Yourself Useful
- 73Crisis Management
- 74Battlezone
- 75Missed Me By Zhat Much!
- 76Lockdown!
- 77The Great Escape
- 78Sending a Message
- 79Firing Squad
- 80Meet Me In Vir'sar
- 81Friend of a Friend
- 82Two Tents
Showing steps 71 to 82 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Missed Me By Zhat Much!
Okay, <race>! Zhis just got real! Somevone zhinks zhat zhey can get rid of me zhat easily, hmm? Ve shall see about zhat! Nozhink can shtop zhis vork! Nozhink! <Schnottz looks around at the encroaching flames.> Ve should probably get out of here. Huury up! Time is vastink!
After this quest
Taken from the storyline's own step order.
- The Great Escape
Please, <class>! We need your help! We're being kept in this building against our will. And with the commander on such a tirade, there's no telling what he might do to us! Perhaps if you were to secure some uniforms for us, we could sneak away. We never should have come here. I see that now.
Other quests with this name
This one: Uldum · Level 30-35.
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.