I recently went through this questline in Shadowlands. I tried everything that the previous comments suggested. None of it worked for me. After going through warmode on/off, turning the assault on and off from BFA, resetting the quest and watching the cutscene countless times, what worked for me finally was watching the cutscene completely through, logging out with the quest ready to be turned in and logging back in. Hopefully this helps and he shows up for you eventually!
Quest
Firing Squad
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
2023, Dragonflight, you still have to logout after roleplay
It's 2022 and this quest is still bugged. After the cutscene, my body was placed on top the turn-in question mark on the minimap, but no one was standing there. I ran back to the house and Schnottz was still standing there as if I never saw the cutscene. After logging out and back in, Harrison showed up and I was able to turn it in.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28267))
What to do
Description
Come out back vizh me, {race}. Zhere is somezhink I vould like you to see.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #249 23.6 60.3
Objective areaIn-game waypoint: /way #327 70.2 96.5
Coordinates
- Turn-inUldum 23.6, 60.3
/way #249 23.6 60.3 - Objective areaUldum 22.7, 60.0
/way #249 22.7 60.0 - Objective areaAhn'Qiraj: The Fallen Kingdom 70.2, 96.5
/way #327 70.2 96.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Desecrate this Fire! about 2,110 yards
- Off To Adventure! about 2,240 yards
- Thunder on the Sands about 2,250 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Schnottz's Landing, Uldum
- Oasis of Vir'sar, Uldum
- Ramkahen, Uldum
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 86 comments
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Uldum
Part 79 of 101.
Previous: Sending a Message · Next: Meet Me In Vir'sar
- 74Battlezone
- 75Missed Me By Zhat Much!
- 76Lockdown!
- 77The Great Escape
- 78Sending a Message
- 79Firing Squad
- 80Meet Me In Vir'sar
- 81Friend of a Friend
- 82Two Tents
- 83Master Trapper
- 84Unlimited Potential
- 85Camelraderie
Showing steps 74 to 85 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Sending a Message
I haf eyes and ears in every corner of zhis region, <race>. I haf heard of zhe murmurings zhat go on amonkst my troops. I haf been most tolerant of zhis pathetic behavior - until now! I vill send zhe message to everyvone in my ranks, zhat dissension vill not be tolerated!
After this quest
Taken from the storyline's own step order.
- Meet Me In Vir'sar
So, listen to this, <name>. I knew that these obelisks were linked to the Coffer of Promise, but there's more to it. There appears to be something very important about the coffer - something pertaining to a place the Makers called the Halls of Origination.
Also counted by Unearthing Uldum
Its criteria name 12 quests; others include:
- The Thrill of Discovery
- Just a Fancy Cockroach
- The Curse of the Tombs
- Gnomebliteration
- Tailgunner!
- Escape From the Lost City
- Master Trapper
- Unlimited Potential
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Unearthing Uldum: its criteria name 12 quests, this one included.