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Quest

Unlimited Potential

A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
ronaldscott+16via Wowhead (opens the original comment in a new tab)

Yeah, so, am I the only person who this quest made a little uncomfortable? Going around beating aborigines ("cavorting" ones no less) to within an inch of their life and then caging them for a guy to help them out "for their own good?"

3
Gymlea+8via Wowhead (opens the original comment in a new tab)

I am a hunter. I do not do melee! This is the first quest I have seen that I actively hate. It is awlful. I have to get within melee distance in a small time frame. I have failed too many times. It is as though Blizzard designed a quest to make casters unhappy.

I will follow the Hunter advice posted here.

Read all 45 on Wowhead ↗

Quest facts

LevelLevel 30-35
ZoneUldum
Quest ID28351

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28351))

What to do

WhereUldum, Ahn'Qiraj: The Fallen Kingdom
StorylineUldum, step 84 of 101
Rewards13g 74s, 4,800 XP

Description

Some see the little sand pygmy as nothing more than a pest, a vermin, or worse yet, a vile little demon. I say they are simply misunderstood! With the proper care and guidance, these little fellows may just turn out to be a glorious gift of nature. I would like you to take these cages and use them to capture a few of them for me to work with. You will need to give them a sound beating before boxing them up, but in the end it will be for their own good. You'll see! Go south for pygmies!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 7 mapped points
Uldum map showing where to go for Unlimited PotentialTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #249 29.6 21.8

Ahn'Qiraj: The Fallen Kingdom Objective area 1 mapped point
Ahn'Qiraj: The Fallen Kingdom map showing where to go for Unlimited PotentialObjective area

In-game waypoint: /way #327 81.1 33.2

Coordinates

  • Turn-inUldum 29.6, 21.8/way #249 29.6 21.8
  • Objective area (centre of the marked area)Uldum 29.4, 42.4/way #249 29.4 42.4
  • Objective areaAhn'Qiraj: The Fallen Kingdom 81.1, 33.2/way #327 81.1 33.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Oasis of Vir'sar, UldumAlliance and Horde · about 580 yards north
  • Ramkahen, UldumAlliance and Horde · about 1,700 yards east
  • Schnottz's Landing, UldumAlliance and Horde · about 1,800 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 850 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Uldum

Part 84 of 101.

Previous: Master Trapper · Next: Camelraderie

  1. 79Firing Squad
  2. 80Meet Me In Vir'sar
  3. 81Friend of a Friend
  4. 82Two Tents
  5. 83Master Trapper
  6. 84Unlimited Potential
  7. 85Camelraderie
  8. 86Reduced Productivity
  9. 87Missing Pieces
  10. 88Stirred the Hornet's Nest
  11. 89Myzerian's Head
  12. 90Shroud of the Makers

Showing steps 79 to 90 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Master TrapperUldum · Level 30-35

    One thing about me that you might not know, <name>... I come from a long line of trappers. My father taught me, as his taught him, to master the art of trapping creatures in a most merciful manner. As any master trapper will tell you, the most important ingredient in an effective trap is the bait.

After this quest

Taken from the storyline's own step order.

  • CamelraderieUldum · Level 30-35

    Greetings, friend! You are always most welcome in my humble tent. Looking for something to do? Sullah has just the thing! Camels are good to have in hand regardless, but when putting together a performance the likes of my sideshow, they are an absolute must!

Also counted by Unearthing Uldum

Its criteria name 12 quests; others include:

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.