These are not located inside the tomb with the half dead elites. they are just south outside next to all the tents.
Quest
Missing Pieces
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
They look like pots next to the tents.
I don't see anyone mention this, but as you are running around the ground level, be aware that Myzerian in his humanoid form is wandering about. He is not killable at this stage, so avoid :)
[npc=48374]
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28272))
What to do
Description
There are just a few specific pieces of information that I'm missing. Once those blanks are filled, we'll be ready to activate the final obelisk. Then, it'll be a race to discover the Coffer of Promise before Schnottz and his cronies can. Those fools are excavating this site as fast as they can. They're ruining more than they're looting! Go to the obelisk and rummage through their booty, {name}. See if you can find our missing pieces.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inUldum 27.0, 7.6
/way #249 27.0 7.6 - Objective area (centre of the marked area)Uldum 39.5, 23.6
/way #249 39.5 23.6 - Objective areaSilithus 54.6, 91.2
/way #81 54.6 91.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Desecrate this Fire! about 1,920 yards
- Thunder on the Sands about 2,020 yards
- Off To Adventure! about 2,020 yards
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Uldum:
- Oasis of Vir'sar, Uldum
- Cenarion Hold, Silithus
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 18 comments
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Storyline
Uldum
Part 87 of 101.
Previous: Reduced Productivity · Next: Stirred the Hornet's Nest
- 82Two Tents
- 83Master Trapper
- 84Unlimited Potential
- 85Camelraderie
- 86Reduced Productivity
- 87Missing Pieces
- 88Stirred the Hornet's Nest
- 89Myzerian's Head
- 90Shroud of the Makers
- 91Schnottz So Fast
- 92Bad Datas
- 93I'll Do It By Hand
Showing steps 82 to 93 of 101.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Reduced Productivity
Alright, <name>, here's what I've learned. There's a titan device deep in a place called the Halls of Origination. It's meant to be an emergency reset switch for all life on Azeroth. If activated, it will destroy every living thing in the world!
After this quest
Taken from the storyline's own step order.
- Stirred the Hornet's Nest
Wow! It sounds like you really got their attention, <name>. We're never getting in there with them on alert like this. There must be a way... It's just a matter of time before Schnottz's men activate the obelisk and I need to research the scrolls you found.
The storyline at a glance
Uldum has 101 steps, from Easy Money to The Coffer of Promise.
Maps its steps are placed on (steps per map): Uldum (101).
Steps of this storyline count toward:
Other storylines on the Uldum map
- The Fists of the Heavens
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

