Gnolls Must Die
Gnolls Must Die is a quest for level 30-70, added in Dragonflight.
Quest Objectives
- Defeat 103 targets in The Azure Span
- Use 60 objects in The Azure Span
- Snowhide Gnolls disrupted
Gnolls Must Die is a quest for level 30-70, added in Dragonflight.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Why do the Weapons Racks have a Lvl 70 requirement? After all they provide progress on the quest, just like the Pennants and Shrines, which we can interact with.
Snoll seems to spawn at the south end of the bonus objective area, then patrols north, if you're having trouble tracking him down.
and when you kill him, dont hang around because he respawns fast
| Objective area | The Azure Span | 1 mapped point |
|---|
Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Taken from the quest's prerequisites.
<It's hard to say how long this wounded tuskarr has been lying here alone in the forest, but he won't last much longer without help.>
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2024 57.8 45.3
/way #2024 57.8 45.3Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on The Azure Span, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on The Azure Span:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
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