Quest
The Azure Wizard
A World of Warcraft quest in The Azure Span. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(70747))
Requirements
Read from the Blizzard quest API.
What to do
Description
I do not have time to quibble with sorcerers. Go and treat with this "Archmage", {name}. Learn what you may, and be on your guard always. They might be allies still or enemies yet... Our reports indicate there's a large archival complex to the south of here. That is where I'm going.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaIn-game waypoint: /way #2024 46.6 40.2
Coordinates
- Turn-inThe Azure Span 46.6, 40.2
/way #2024 46.6 40.2 - Objective areaThe Azure Span 45.7, 41.3
/way #2024 45.7 41.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Azure Span map
- Power Procurement about 80 yards
- Nightborne Know-How about 80 yards
- Curiosity is Key about 80 yards
- Ask the Locals about 140 yards
- A Gateway to Somewhere about 750 yards
- The Vigilance of Tyr about 1,100 yards
- The Abandoned Outpost about 1,100 yards
- Suffusion Camp: Frostburn about 1,120 yards
- Catch the Caravan about 1,250 yards
- Gnoll Way Out about 1,480 yards
Quests whose map markers the client places closest to this one on The Azure Span, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Azure Span:
- Camp Antonidas, Azure Span
- Cobalt Assembly, Azure Span
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Other quests on the Azure Span map
Storyline
Into the Archives
Part 4 of 17.
Previous: Shades of Blue · Next: Camp Antonidas
- 1Into the Azure
- 2To the Azure Span
- 3Shades of Blue
- 4The Azure Wizard
- 5Camp Antonidas
- 6Assemble the Defenses
- 7Preservation of Knowledge
- 8Wrath of the Kirin Tor
- 9Meeting Kalecgos
- 10The Many Images of Kalecgos
- 11Driven Mad
- 12Arcane Pruning
Showing steps 1 to 12 of 17.
Also part of: Azure Span Chapter 1 (part 16 of 20), Azure Span Chapter 1 (part 16 of 20).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Shades of Blue
You there, <name>! It's good to see a friendly face in these parts. Telash and I were just discussing reports we've heard of... newcomers, in the area. <Emberthal lowers her voice.> Blue dragons. Given our...
After this quest
Taken from the storyline's own step order.
- Camp Antonidas
The Kirin Tor have our main camp set up to the south of here: Camp Antonidas. I believe Noriko and Khadgar are there now gathering adventurers to aid Kalecgos in reclaiming the Azure Oathstone. If you wish to help in our endeavours, go there.
The storyline at a glance
Into the Archives has 17 steps, from Into the Azure to Aiding Azure Span.
Maps its steps are placed on (steps per map): The Azure Span (16), Ohn'ahran Plains (1).
Steps of this storyline count toward:
Other storylines on The Azure Span map
- Iskaara Tuskarr Renown
- The Azure Span
- The Blue Dragons
- Tuskarr Troubles
- Vakthros
- The Veiled Ossuary
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.