Do not like being forced to do dungeons to complete the campaign.
Quest
Halls of Infusion: An Infusion of Materials
A World of Warcraft quest in Thaldraszus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The 10 Ingots are dropped by the first boss, Watcher Irideus. You loot 10x ingots on his corpse. No need to look around for nodes.
Doable on Heroic so I assume normal as well.
Hubbin and I are both about to leave WOW after 18 years of playing and loving it! Having to do dungeons may be our deciding factor folks! We HATE doing them thx to jerks who run them with elitist mentality…when the majority are not there to be great, but to learn and get items necessary to carry on…We play for fun, not perfection and I personally have been kicked afew times for getting lost in a dungeon I haven’t been in before…we prefer to quest and enjoy! That takes the fun out of WOW, sadly! We are seriously considering not renewing because of this very issue! We can’t progress in campaign chapters without dungeons🤬
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(67081))
What to do
Description
<The image of Tyr speaks again.> You have reactivated the forge. The next task will not be as simple. Transcribed within the scale are schematics for something I require you to forge. I have entrusted one of my watchers, Irideus, with the necessary materials for this task. They are of special origin, and only few of them are left in existence. Seek Irideus within the Halls of Infusion, where I hope his careful watch has kept the facility operating in an orderly fashion.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2025 60.5 58.6
Coordinates
- Turn-inThaldraszus 60.5, 58.6
/way #2025 60.5 58.6 - Objective areaThaldraszus 59.1, 60.5
/way #2025 59.1 60.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Thaldraszus map
- Disc Delivery about 10 yards
- We Have the Technology about 10 yards
- A Tyrful Reunion about 10 yards
- A Sliver of Silver about 20 yards
- Infiltrating the Nighthold about 20 yards
- Tyrangulation about 20 yards
- The Final Beacon about 20 yards
- Dislocated Disc Located about 20 yards
- First Steps about 20 yards
- To Tyrhold! For Tyr! about 30 yards
Quests whose map markers the client places closest to this one on Thaldraszus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Thaldraszus:
- Gelikyr Post, Thaldraszus
- Vault of the Incarnates, Thaldraszus
- Algeth'era, Thaldraszus
From the turn-in, the objective areas lie:
- Objective area
Inside the dungeon: Halls of Infusion
Deep beneath Tyrhold lies the Halls of Infusion. Its structure was built upon an ancient wellspring, the waters of which were channeled by Keeper Tyr to feed the Life Pools of the red flight. Now that the Dragon Isles have reawakened, Primalist forces have invaded these halls. Have they come to destroy the facility...
Bosses in the Adventure Guide, in order: Watcher Irideus, Gulping Goliath, Khajin the Unyielding, Primal Tsunami.
Entrance: Thaldraszus at 59.1, 60.4.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
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Other quests on the Thaldraszus map
Storyline
The Silver Purpose
Part 9 of 10.
Previous: Hard Lock Life · Next: The Silver Purpose
- 1Ally of Dragons
- 2The Gift of Silver
- 3The Legacy of Tyrhold
- 4The Magic Within
- 5A Spark of Discovery
- 6Memories of the Past
- 7Parting Instructions
- 8Hard Lock Life
- 9Halls of Infusion: An Infusion of Materials
- 10The Silver Purpose
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Hard Lock Life
The security in the forge is stricter than in any other area of Tyrhold. This will be quite a challenge for us, <class>. Only certain units around the citadel have the capability to bypass this security, and the protocols to unlock require more than one code in case of corruption.
After this quest
Taken from the storyline's own step order.
- The Silver Purpose
<The echo of Tyr activates to your presence.> Your task is at hand, my friends. Cast the ingots into the fire and activate the forge. I have prepared the necessary procedures for you already. The Silver Scale holds the schematic. Its purpose shall reveal itself to you.
The storyline at a glance
The Silver Purpose has 10 steps, from Ally of Dragons to The Silver Purpose.
Maps its steps are placed on (steps per map): Thaldraszus (8), Valdrakken (2).
Steps of this storyline count toward:
Other storylines on the Thaldraszus map
- Thaldraszus
- Dragon Isles Emissary
- Time Management
- Azerothian Archives
- Valdrakken, City of Dragons
- Rebel Resurgence
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.