Quest
Handling It: Rune of Shadowbinding
Quest facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(77835))
Description
Lydiara Whisperfeather is an academic who recognizes the rigidity of the rules that govern our world. She also likes bending them. If there is anyone who can assist in binding Fyr'alath's power, it's her.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2024 40.1 64.3
Objective areaIn-game waypoint: /way #2025 61.6 31.4
Coordinates
- Turn-inThe Azure Span 40.1, 64.3
/way #2024 40.1 64.3 - Objective areaThaldraszus 61.6, 31.4
/way #2025 61.6 31.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Azure Span map
- The Last Conflict about 100 yards
- Reclaiming the Oathstone about 120 yards
- The Blue Dragon Oathstone about 120 yards
- Winterspring about 120 yards
- Back with the Blues about 120 yards
- Archives Return about 120 yards
- Archival Arrival about 120 yards
- Theramore about 120 yards
- Where in the World is a Lost Blue Dragon? about 120 yards
- Swiftly to the Archives about 120 yards
Quests whose map markers the client places closest to this one on The Azure Span, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Azure Span:
- Azure Archives, Azure Span
- Camp Antonidas, Azure Span
- Camp Nowhere, Azure Span
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Rune of Shadowbinding
Part 1 of 4.
Next: Handling It: Taut Tethercoil
- 1Handling It: Rune of Shadowbinding
- 2Handling It: Taut Tethercoil
- 3Handling It: Prototype Rune
- 4To the Test: Rune of Shadowbinding
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Handling It: Taut Tethercoil
I've read of a root in the Emerald Dream known for its defensive qualities. It binds its tendrils to powerful foes as a way to protect surrounding flora and fauna. A friendly scribe might be able to help you adapt its properties.
The storyline at a glance
Rune of Shadowbinding has 4 steps, from Handling It: Rune of Shadowbinding to To the Test: Rune of Shadowbinding.
Maps its steps are placed on (steps per map): The Azure Span (4).
Other storylines on The Azure Span map
- Iskaara Tuskarr Renown
- The Azure Span
- The Blue Dragons
- Azure Span Chapter 1
- Into the Archives
- Tuskarr Troubles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.