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Quest

Heart of the Swarm

A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.

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Quest facts

Quest ID56645

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56645))

What to do

WhereVale of Eternal Blossoms, Dread Wastes
StorylineThe Mantid Threat, step 8 of 9
Rewards46g 80s, 8,500 XP

Description

We need to know what we're up against. Before we return to the Serpent's Spine, we should take the opportunity to scout the swarm. I will fly us over the Heart of Fear. We should be able to survey Empress Shek'zara's forces from above. Then we can determine the extent to which N'Zoth has bolstered their ranks with his own.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vale of Eternal Blossoms Quest turn-in 1 mapped point
Vale of Eternal Blossoms map showing where to go for Heart of the SwarmTurn-in

In-game waypoint: /way #390 12.2 95.3

Dread Wastes Objective area 2 mapped points
Dread Wastes map showing where to go for Heart of the SwarmObjective areaObjective area

In-game waypoint: /way #422 53.2 39.3

Coordinates

  • Turn-inVale of Eternal Blossoms 12.2, 95.3/way #390 12.2 95.3
  • Objective areaDread Wastes 53.2, 39.3/way #422 53.2 39.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vale of Eternal Blossoms map

Quests whose map markers the client places closest to this one on Vale of Eternal Blossoms, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Vale of Eternal Blossoms:

  • The Lion's Redoubt, Dread WastesAlliance · about 110 yards south
  • Serpent's Spine, Vale of Eternal BlossomsAlliance and Horde · about 280 yards north
  • Stoneplow, Valley of the Four WindsAlliance and Horde · about 830 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards west (on the Dread Wastes map)
  • Objective areaabout 1,200 yards west (on the Dread Wastes map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money46 gold80 silver
Experience8,500 XP

Storyline

The Mantid Threat

Part 8 of 9.

Previous: A Unified Swarm · Next: The Mantid Threat

  1. 1Reflections in Amber
  2. 2Once More Into Kor'vess
  3. 3Crippling the Hive
  4. 4Rotten at the Roots
  5. 5Amber Secrets
  6. 6Old Faces, New Problems
  7. 7A Unified Swarm
  8. 8Heart of the Swarm
  9. 9The Mantid Threat

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Unified SwarmDread Wastes · Level 50

    It seemed as though the mantid had been producing the corrupted amber for some time before our... intervention. It stands to reason that they are keeping a stockpile of it somewhere. The Shado-Pan's scouts have been reporting an increased presence of the swarm's warriors in Klaxxi'vess.

After this quest

Taken from the storyline's own step order.

  • The Mantid ThreatVale of Eternal Blossoms · Level 50

    The mantid have been corrupting their kypari trees to imbue their amber with power from N'Zoth. The swarm is enough of a menace on its own. N'Zoth could transform them into something even more dire. The Shado-Pan need to hear about this.

The storyline at a glance

The Mantid Threat has 9 steps, from Reflections in Amber to The Mantid Threat.

Maps its steps are placed on (steps per map): Dread Wastes (5), Vale of Eternal Blossoms (3), Vale of Eternal Blossoms (1).

Other storylines on the Vale of Eternal Blossoms map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.