This is mostly a "flavor" questline with 1000 Rajani rep and 1500 azerite at the end.
As BFA is done, and know with certainty this questline doesn't lead anywhere or open up anything.
If you came here looking to see if this is worth doing...unless the rep and azerite at the end appeals to you, or if you are interested in MoP/BFA lore or just enjoy questing for the sake of questing, the answer is probably not.
Quest
Reflections in Amber
A World of Warcraft quest in Vale of Eternal Blossoms. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The questline is as follows
1 Reflections-in-amber
2 Once-more-into-korvess
3 Crippling-the-hive
4 Rotten-at-the-roots entry at 47 16
5 Amber-secrets
6 Old-faces-new-problems
7 A-unified-swarm
8 Heart-of-the-swarm
9 The-mantid-threatFairly simple and easy questline :)
Requires Assault: The Endless Swarm
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56574))
What to do
Description
<A viscous dark ooze drips from this large chunk of amber. Attempting to wipe it off is futile, as the ooze is seemingly created by the amber itself. As you hold it, unintelligible whispers fill the back of your mind. The Shado-Pan will surely want to examine it.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1530 13.4 75.5
Coordinates
- Turn-inVale of Eternal Blossoms 13.4, 75.5
/way #1530 13.4 75.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vale of Eternal Blossoms map
- Plunder the Plunderers about 600 yards
- Dread Menders about 600 yards
- The Empress' Guard about 600 yards
- Halting Production about 600 yards
- Bound in Stone about 620 yards
- Rituals of Blood about 630 yards
- Stashed Supplies about 630 yards
- Taken by the Swarm about 630 yards
- Bringing the Thunder about 630 yards
- Subjugated Serpents about 630 yards
Quests whose map markers the client places closest to this one on Vale of Eternal Blossoms, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Vale of Eternal Blossoms:
- Serpent's Spine, Vale of Eternal Blossoms
- The Lion's Redoubt, Dread Wastes
- Gao-Ran Battlefront, Townlong Steppes
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Vale of Eternal Blossoms map
Storyline
The Mantid Threat
Part 1 of 9.
Next: Once More Into Kor'vess
- 1Reflections in Amber
- 2Once More Into Kor'vess
- 3Crippling the Hive
- 4Rotten at the Roots
- 5Amber Secrets
- 6Old Faces, New Problems
- 7A Unified Swarm
- 8Heart of the Swarm
- 9The Mantid Threat
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Once More Into Kor'vess
You found this on a member of the swarm? It seeps with corruption... and with power. We could be faced with a serious threat if the rest of the mantid's amber is similarly corrupted.
The storyline at a glance
The Mantid Threat has 9 steps, from Reflections in Amber to The Mantid Threat.
Maps its steps are placed on (steps per map): Dread Wastes (5), Vale of Eternal Blossoms (3), Vale of Eternal Blossoms (1).
Other storylines on the Vale of Eternal Blossoms map
- The Engine of Nalak'sha
- Visions of N'zoth
- Mogu at the Gates
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.