Drop rate is attrocious
Quest
Amber Secrets
A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The questline is as follows
1 Reflections-in-amber
2 Once-more-into-korvess
3 Crippling-the-hive
4 Rotten-at-the-roots entry at 47 16
5 Amber-secrets
6 Old-faces-new-problems
7 A-unified-swarm
8 Heart-of-the-swarm
9 The-mantid-threatFairly simple and easy questline :)
Typical rng garbage. Some toons do fine, others have to kill all the mobs several times.
As far as I can tell every bug mob in here has a chance of dropping the amber.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56580))
What to do
Description
The Morrowchamber houses a small section of the Zara'thik, mantid under immediate directive of the new empress. Some of them may have been given pieces of amber like the one you found. The Shado-Pan would be interested in any extra pieces we can acquire.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #422 45.4 16.5
Coordinates
- Turn-inDread Wastes 45.4, 16.5
/way #422 45.4 16.5 - Objective area (centre of the marked area)Dread Wastes 44.6, 17.0
/way #422 44.6 17.0 - Objective areaDread Wastes 47.0, 16.8
/way #422 47.0 16.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- Han Stormstout about 50 yards
- Kor'thik Aggression about 310 yards
- Fires and Fears of Old about 310 yards
- Fate of the Stormstouts about 310 yards
- Sacred Recipe about 330 yards
- Rending Daggers about 330 yards
- Wood and Shade about 330 yards
- Evie Stormstout about 340 yards
- The Heavens Hum With War about 360 yards
- Bound With Shade about 360 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- The Sunset Brewgarden, Dread Wastes
- Rensai's Watchpost, Townlong Steppes
- Klaxxi'vess, Dread Wastes
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Mantid Threat
Part 5 of 9.
Previous: Rotten at the Roots · Next: Old Faces, New Problems
- 1Reflections in Amber
- 2Once More Into Kor'vess
- 3Crippling the Hive
- 4Rotten at the Roots
- 5Amber Secrets
- 6Old Faces, New Problems
- 7A Unified Swarm
- 8Heart of the Swarm
- 9The Mantid Threat
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rotten at the Roots
Underneath Kypari Kor is a large chamber where the mantid tend to the tree. That must be where the source of the corruption lies. We need to get into that chamber and stop them. N'Zoth must not be allowed to empower the swarm.
After this quest
Taken from the storyline's own step order.
- Old Faces, New Problems
One of N'Zoth's minions appears to have taken note of our presence. Shall we pay them a visit?
The storyline at a glance
The Mantid Threat has 9 steps, from Reflections in Amber to The Mantid Threat.
Maps its steps are placed on (steps per map): Dread Wastes (5), Vale of Eternal Blossoms (3), Vale of Eternal Blossoms (1).
Other storylines on the Dread Wastes map
- Dread Wastes
- Townlong Steppes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.