Keeping the Peace is a part of the [class=2] Class Hall campaign
Keeping the Peace quest video: https://www.youtube.com/watch?v=pYB9FEI1lDoAnd here is related quests:
QuestNoteVideoYou will be able to do both 2-nd and 3-d Artifact quests at level 102.
All artifacts quests here in one place : A Glorious Campaign
Quest
Keeping the Peace
A World of Warcraft quest in Western Plaguelands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I was looking for a way to exorcise the spirits without using brute force. Did not find it. Just kill the spirits and that will set them free. Would have been nice to be able to do it with a spell that would set them free without having to harm them first :-)
[npc=110635] appears when all nine spirits slayed, you dont have to find him across the graveyard.
So just slay spirits until he appeard. He's a piece of cake.Keeping the Peace - www.youtube.com/watch?v=HmrqWfctPuk
This quest is a part of [class=2] class hall quest campaign. Full chain is under the spoiler, you can check your progress through it:
Spoiler
[class=2] class hall campaign.[item=128823] quest chain.[item=128866] quest chain.[item=120978] quest chain598[quest=39722][spell=214081],
[spell=221841] or
[spell=222648]10101[quest=42849]100 x [currency=1220]14101201031000 x [currency=1220]
[item=140929]
[item=140517]https://www.youtube.com/watch?v=OPWeJnxz_po110[quest=43883]38110[item=139690]
[item=139506]
5000 x [currency=1220]
[title=462]https://youtu.be/_R3aR0c-jJo
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42771))
Requirements
Read from the Blizzard quest API.
Description
The lost souls roaming the cemetery grounds have been drawn to the realm of the living in the wake of the Light's disturbance. In truth, they merely seek comfort... as we all do in these dark times since Highlord Tirion's passing. However, their unrest threatens the very sanctity of the tomb we have sworn to protect. If we are to restore peace here, then they must be exorcised.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #22 51.3 79.0
Coordinates
- Turn-inWestern Plaguelands 51.3, 79.0
/way #22 51.3 79.0 - Objective area (centre of the marked area)Western Plaguelands 50.7, 79.7
/way #22 50.7 79.7 - Objective area (centre of the marked area)Western Plaguelands 49.9, 78.3
/way #22 49.9 78.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Western Plaguelands map
- The Abandoned Crypt about 110 yards
- Uther's Blessing about 110 yards
- Honor the Flame about 350 yards
- Desecrate this Fire! about 350 yards
- Victory, For Now about 400 yards
- Go Fletch! about 400 yards
- Ambushed! about 400 yards
- Alas, Andorhal about 400 yards
- A Mighty Hunger about 420 yards
- Combat Training about 440 yards
Quests whose map markers the client places closest to this one on Western Plaguelands, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Western Plaguelands:
- Chillwind Camp, Western Plaguelands
- Andorhal, Western Plaguelands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
The Ashbringer
Part 2 of 6.
Previous: Seeking Guidance · Next: Sacred Ground
- 1Seeking Guidance
- 2Keeping the Peace
- 3Sacred Ground
- 4The Light Reveals
- 5Hope Prevails
- 6The Search for the Highlord
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Seeking Guidance
Highlord Tirion may be gone, but the Ashbringer is still out there somewhere. Its power would devastate the Legion. We must find it! I wish it were as simple as returning to where Tirion fell. It could be anywhere on that infernal landscape by now. I believe an old friend can help us find the blade.
After this quest
Taken from the storyline's own step order.
- Sacred Ground
We must ensure that those buried here are never again disturbed. Their spirits' very presence only further perturbs the Light. This cannot continue. I must maintain this barrier to ensure none of the wayward souls enter the Lightbringer's resting place.
The storyline at a glance
The Ashbringer has 6 steps, from Seeking Guidance to The Search for the Highlord.
Maps its steps are placed on (steps per map): Western Plaguelands (4), Eastern Plaguelands (2).
Other storylines on the Western Plaguelands map
- Western Plaguelands
- Tirisfal Glades
- Scepter of Sargeras
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.