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Quest

No Better Than the Zombies

A World of Warcraft quest in Deathknell. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
1387937+12via Wowhead (opens the original comment in a new tab)

Recently I made a new undead character and had issues finding Darnell. I had forgotten that this quest sometimes glitches. To make him show up, run ahead a bit, until you reach the Rotbrain Encampment. Then turn around and walk back towards where Darnell was supposed to be. Works for me, he always shows up that way. :3

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Quest facts

LevelLevel 1-10
Quest ID24970

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24970))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

While you were inside that cave, your big friend Darnell came by with some alarming news. Since the val'kyr arrived, we've seen more and more undead that chose not to join our forces under the banner of the Dark Lady. They've been gathering at a small camp here in the valley, and now they've organized forces. They plan to attack Deathknell, {class}. Darnell is just down the road, to the east. Be careful, {name}. While those undead aren't completely brainless, they're still not quite right in the head.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deathknell Quest turn-in no plotted point

Getting there

Horde flight points closest to the quest’s turn-in marker on Deathknell:

  • Forsaken High Command, Silverpine ForestHorde · about 670 yards south-east
  • Forsaken Rear Guard, Silverpine ForestHorde · about 910 yards south
  • Brill, Tirisfal GladesHorde · about 1,100 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money2 silver
Experience180 XP
ReputationUndercity +10

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Reward details

Items you receive

TypeConsumable
Item level1
UseDrink
Lowest listed price2 silver

Pick one of these

TypeDagger One-Hand
Item level2
BindingBinds when picked up
Weapon1 - 1 damage, speed 1.8
Suited toDestruction, Demonology, Affliction, Restoration, Elemental, Shadow, Holy, Discipline, Frost, Fire, Arcane, Balance, Devastation, Preservation, Augmentation, Survival, Subtlety, Assassination
Sells to vendors for25 copper
TypeTwo-Handed Sword Two-Hand
Item level2
BindingBinds when picked up
Weapon2 - 3 damage, speed 3.6
Suited toUnholy, Frost, Retribution, Fury, Holy, Blood, Devastation, Preservation, Augmentation, Arms
Sells to vendors for30 copper
TypeOne-Handed Sword One-Hand
Item level2
BindingBinds when picked up
Weapon1 - 1 damage, speed 2.6
Suited toDevastation, Destruction, Demonology, Affliction, Holy, Mistweaver, Frost, Fire, Arcane, Augmentation, Preservation, Devourer, Brewmaster, Vengeance, Havoc, Windwalker, Outlaw, Survival, Protection
Sells to vendors for25 copper
TypeOne-Handed Mace One-Hand
Item level2
BindingBinds when picked up
Weapon1 - 1 damage, speed 2.6
Suited toRestoration, Mistweaver, Shadow, Holy, Discipline, Elemental, Devastation, Preservation, Augmentation, Balance, Brewmaster, Enhancement, Outlaw, Windwalker, Protection, Frost
Sells to vendors for25 copper

Reputation: Undercity +10

Led by Sylvanas Windrunner, the Forsaken have joined a tenuous alliance with the Horde and established this capital in the vast depths under the Ruins of Lordaeron.

Reputation group: Horde.

Other quests in Deathknell that reward Undercity reputation: Fresh out of the Grave (+10), The Wakening (+150), The Truth of the Grave (+150), Assault on the Rotbrain Encampment (+500), Vital Intelligence (+150), Night Web's Hollow (+350).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Deathknell

Part 15 of 17.

Previous: Night Web's Hollow · Next: Assault on the Rotbrain Encampment

  1. 6Beyond the Graves
  2. 7Recruitment
  3. 8Shadow Priest Sarvis
  4. 9Scourge on our Perimeter
  5. 10Novice Elreth
  6. 11The Truth of the Grave
  7. 12The Executor In the Field
  8. 13The Damned
  9. 14Night Web's Hollow
  10. 15No Better Than the Zombies
  11. 16Assault on the Rotbrain Encampment
  12. 17Vital Intelligence

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Night Web's HollowDeathknell · Level 1-10

    One of our greatest struggles is obtaining the natural resources we need to survive. Gold was scarce in Lordaeron, even in the height of the Alliance's power so many years ago. There is a gold mine to the west that has been overrun with spiders.

After this quest

Taken from the storyline's own step order.

  • Assault on the Rotbrain EncampmentDeathknell · Level 1-10

    While you were taking care of matters for Executor Arren, I went off on an assignment of my own. Shadow Priest Sarvis asked me to peek in on the Rotbrain camp. There's a reason why they're called Rotbrains. Their leader goes by the name of Marshal Redpath, and he's an absolute beast. Look, <name>...

The storyline at a glance

Deathknell has 17 steps, from Fresh out of the Grave to Vital Intelligence.

Maps its steps are placed on (steps per map): Deathknell (16), Tirisfal Glades (1).

Other storylines on the Tirisfal Glades map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.