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Quest Log

The Executor In the Field

The Executor In the Field is a Horde-only quest for level 1-10 in Deathknell. It is step 12 of 17 in the Deathknell storyline. It rewards 1 reputation reward, 700 experience and money.

Description

I can keep you busy here in town all week... but you seem to be more the fighting type.

<Elreth looks you over and nods.>

Yes, you'll do just fine. I'd like you to go talk to Executor Arren. Follow the path north, out of Deathknell. You'll find him not far past the barricades.

Rewards

Money10 silver
Experience700 XP
ReputationUndercity +75

Stuck on this quest?

Known issues

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2 more comments below ↓

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28672))

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2 more comments below ↓

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Rewards in detail
TypeRewardAmount
ExperienceXP700
MoneyGold10s
ReputationUndercity+75

Reward details

Reputation: Undercity +75

Led by Sylvanas Windrunner, the Forsaken have joined a tenuous alliance with the Horde and established this capital in the vast depths under the Ruins of Lordaeron.

Reputation group: Horde.

Other quests in Deathknell that reward Undercity reputation: Fresh out of the Grave (+10), The Wakening (+150), The Truth of the Grave (+150), No Better Than the Zombies (+10), Assault on the Rotbrain Encampment (+500), Vital Intelligence (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapDeathknell
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deathknell Quest turn-in

Getting there

Horde flight points closest to the quest’s turn-in marker on Deathknell:

  • Forsaken High Command, Silverpine ForestHorde · about 780 yards south-east
  • Forsaken Rear Guard, Silverpine ForestHorde · about 940 yards south
  • Brill, Tirisfal GladesHorde · about 1,200 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 180 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Deathknell

Part 12 of 17.

Previous: The Truth of the Grave · Next: The Damned

  1. 6Beyond the Graves
  2. 7Recruitment
  3. 8Shadow Priest Sarvis
  4. 9Scourge on our Perimeter
  5. 10Novice Elreth
  6. 11The Truth of the Grave
  7. 12The Executor In the Field
  8. 13The Damned
  9. 14Night Web's Hollow
  10. 15No Better Than the Zombies
  11. 16Assault on the Rotbrain Encampment
  12. 17Vital Intelligence

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Truth of the GraveDeathknell · Level 1-10

    Earlier on, I saw a young Forsaken woman running towards the old inn. She was screaming for her life, pleading to be taken back home. Not all of us are as resolute as others, <name>. Even so, we must accept our fate as undead if we are to rise up against those that would put us down.

After this quest

Taken from the storyline's own step order.

  • The DamnedDeathknell · Level 1-10

    First of all, look at your armor. You're a mess, <class>. If you'd like to stay in one piece--and I've no doubt you do--perhaps I can help. If you can gather some paws and wings from the wolves and bats nearby, maybe I'll find some armor for you.

The storyline at a glance

Deathknell has 17 steps, from Fresh out of the Grave to Vital Intelligence.

Maps its steps are placed on (steps per map): Deathknell (16), Tirisfal Glades (1).

Other storylines on the Tirisfal Glades map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Tirisfal Glades

See all 84 quests in Tirisfal Glades
Downloads