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Quest

Patterns in Static

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50-90
CategoryHeritage
Quest ID84462

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84462))

Requirements

Read from the Blizzard quest API.

Description

I can't find any of the spirits in the temple. How are we going to have a Spirit Festival with no spirits? Today is a celebration for all four of the elemental spirits, but perhaps they also think today is just another day. We need to find them and tell them otherwise! Look, is this the wind spirit's trail? Maybe it will lead us to Dafeng... who can lead us to the others.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 15 mapped points
The Wandering Isle map showing where to go for Patterns in StaticTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2366 51.5 47.3

Coordinates

  • Turn-inThe Wandering Isle 51.5, 47.3/way #2366 51.5 47.3
  • Objective area (centre of the marked area)The Wandering Isle 51.7, 47.0/way #2366 51.7 47.0
  • Objective areaThe Wandering Isle 51.5, 44.0/way #2366 51.5 44.0
  • Objective areaThe Wandering Isle 51.5, 46.2/way #2366 51.5 46.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money14 gold4 silver
Experience4,750 XP

Storyline

Pandaren Heritage

Part 15 of 21.

Previous: It's Not a Spirit Festival Without Spirits · Next: Codependency

  1. 10To Morning Breeze
  2. 11Devil's in the Details
  3. 12Scamps Ain't It!
  4. 13Red Hand or Herring?
  5. 14It's Not a Spirit Festival Without Spirits
  6. 15Patterns in Static
  7. 16Codependency
  8. 17Lost My Spark
  9. 18Of Water and Blood
  10. 19Thousands of Years Ago...
  11. 20This Was Home
  12. 21A New Tradition

Showing steps 10 to 21 of 21.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

After this quest

Taken from the storyline's own step order.

  • CodependencyLevel 50-90

    Ah, <name>! Are you and Li Li back for the festival? My heart warms to see your return. Not all is well today, though. The spirits seem restless and have scattered. Dafeng and I have been looking for them everywhere. Well, I found Shu and Wuguo. Unfortunately, I found them... together.

The storyline at a glance

Pandaren Heritage has 21 steps, from Invitation to the Spirit Festival to A New Tradition.

Maps its steps are placed on (steps per map): The Wandering Isle (19), Stormwind City (1), Orgrimmar (1).

Other storylines on the Stormwind City map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.