I had to disable Bartender in order to get the extra action button.
Quest
Patterns in Static
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Holy hell. I was picking up the orbs thinking "this could be quicker", so got on Ban-Lu as a monk - Flash mode engaged - never moved so fast in WoW xD
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84462))
Requirements
Read from the Blizzard quest API.
Description
I can't find any of the spirits in the temple. How are we going to have a Spirit Festival with no spirits? Today is a celebration for all four of the elemental spirits, but perhaps they also think today is just another day. We need to find them and tell them otherwise! Look, is this the wind spirit's trail? Maybe it will lead us to Dafeng... who can lead us to the others.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2366 51.5 47.3
Coordinates
- Turn-inThe Wandering Isle 51.5, 47.3
/way #2366 51.5 47.3 - Objective area (centre of the marked area)The Wandering Isle 51.7, 47.0
/way #2366 51.7 47.0 - Objective areaThe Wandering Isle 51.5, 44.0
/way #2366 51.5 44.0 - Objective areaThe Wandering Isle 51.5, 46.2
/way #2366 51.5 46.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I was able to hit my normal keybind for my extra action button, and it worked, even though I couldn't see it on my screen in its normal place.
Storyline
Pandaren Heritage
Part 15 of 21.
Previous: It's Not a Spirit Festival Without Spirits · Next: Codependency
- 10To Morning Breeze
- 11Devil's in the Details
- 12Scamps Ain't It!
- 13Red Hand or Herring?
- 14It's Not a Spirit Festival Without Spirits
- 15Patterns in Static
- 16Codependency
- 17Lost My Spark
- 18Of Water and Blood
- 19Thousands of Years Ago...
- 20This Was Home
- 21A New Tradition
Showing steps 10 to 21 of 21.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- It's Not a Spirit Festival Without Spirits
<The crane bears a letter. It's from Li Li.> Something's wrong at the Temple of Five Dawns. I need your help. Please come as soon as you can!
After this quest
Taken from the storyline's own step order.
- Codependency
Ah, <name>! Are you and Li Li back for the festival? My heart warms to see your return. Not all is well today, though. The spirits seem restless and have scattered. Dafeng and I have been looking for them everywhere. Well, I found Shu and Wuguo. Unfortunately, I found them... together.
The storyline at a glance
Pandaren Heritage has 21 steps, from Invitation to the Spirit Festival to A New Tradition.
Maps its steps are placed on (steps per map): The Wandering Isle (19), Stormwind City (1), Orgrimmar (1).
Other storylines on the Stormwind City map
- The Missing Expedition
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- The King's Path
- Cataclysm Chromie Time Breadcrumbs
- Allies of the Alliance: Dark Iron Dwarf
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.