Quest
Lost My Spark
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84464))
Requirements
Read from the Blizzard quest API.
Description
Dafeng led me here, but then he flew away. I think he senses Huo, the spirit of fire, nearby. Why are all the spirits in such a state today? The festival is for them, after all. I was anxious about returning home, but didn't know why. The spirits have always reflected the truth about the isle and its pandaren. If they're agitated, something must be wrong... or something has to change. <Li Li sighs and shakes her head.> For now, we need to find Huo, and quickly. This steam trail must be his.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2366 39.5 57.0
Coordinates
- Turn-inThe Wandering Isle 39.5, 57.0
/way #2366 39.5 57.0 - Objective areaThe Wandering Isle 40.0, 63.5
/way #2366 40.0 63.5 - Objective area (centre of the marked area)The Wandering Isle 39.0, 57.8
/way #2366 39.0 57.8 - Objective areaThe Wandering Isle 40.3, 56.7
/way #2366 40.3 56.7 - Objective areaThe Wandering Isle 39.2, 57.3
/way #2366 39.2 57.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Pandaren Heritage
Part 17 of 21.
Previous: Codependency · Next: Of Water and Blood
- 10To Morning Breeze
- 11Devil's in the Details
- 12Scamps Ain't It!
- 13Red Hand or Herring?
- 14It's Not a Spirit Festival Without Spirits
- 15Patterns in Static
- 16Codependency
- 17Lost My Spark
- 18Of Water and Blood
- 19Thousands of Years Ago...
- 20This Was Home
- 21A New Tradition
Showing steps 10 to 21 of 21.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Codependency
Ah, <name>! Are you and Li Li back for the festival? My heart warms to see your return. Not all is well today, though. The spirits seem restless and have scattered. Dafeng and I have been looking for them everywhere. Well, I found Shu and Wuguo. Unfortunately, I found them... together.
After this quest
Taken from the storyline's own step order.
- Of Water and Blood
Mr. Crane told me about your success in the other villages. Now that we've found the spirits, we can begin the festivities. But before we go, <name>... will you come with me to the Wood of Staves? I'd love your help gathering flowers while we're there.
The storyline at a glance
Pandaren Heritage has 21 steps, from Invitation to the Spirit Festival to A New Tradition.
Maps its steps are placed on (steps per map): The Wandering Isle (19), Stormwind City (1), Orgrimmar (1).
Other storylines on the Stormwind City map
- The Missing Expedition
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- The King's Path
- Cataclysm Chromie Time Breadcrumbs
- Allies of the Alliance: Dark Iron Dwarf
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.