Recovered Souls is a quest for level 60. It is step 24 of 36 in the For Queen and Grove! storyline. It rewards 1,000 experience and money.
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Description
Oh, I wonder what sorts of shapes these souls might take!
Words can't express how grateful we are that you saved them. Not only have you brought an end to their torment, but they might be willing to aid us as well.
Go speak with Zayhad. They haven't been able to tend the forest in a long while, but that might be about to change. This is all so exciting!
Rewards
Money25740
Experience1,000 XP
Rewards in detail
Type
Reward
Amount
Experience
XP
1,000
Money
Gold
2g 57s
Where it comes from
Turn-in map
Heart of the Forest
Objective area
Heart of the Forest
World Map
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Heart of the ForestQuest turn-inHeart of the ForestObjective area
Quests whose map markers the client places closest to this one on Heart of the Forest, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Heart of the Forest:
Heart of the Forest, ArdenwealdAlliance and Horde · about 100 yards north-east
Refugee Camp, ArdenwealdAlliance and Horde · about 280 yards east
Root-Home, ArdenwealdAlliance and Horde · about 740 yards west
From the turn-in, the objective areas lie:
Objective areaabout 50 yards south-west
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Baine suffers within Torghast, but at least we know that he yet lives. Rushing to his rescue would prove disastrous without a plan of attack. I will see to preparing one. In the meantime, I suggest you bring the souls you rescued back to Ardenweald.
Long have we lain dormant. With souls, with anima, we grow once more. A choice now awaits. How shall we grow? You may decide which flower blooms first. In time, with more anima and willing souls, the whole garden will prosper. For now, a single blossom signals hope for the future.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.