I've spent around 10-15minutes looking for that "soulkeeper" as quests are so informative...
Click the soul when you release it from cage. Job done ;d
Quest
Rule 1: Have an Escape Plan
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
As of 9.1.5 it seems like saving souls no longer provides stygia which SUCKS for this quest. Especially for a new toon with no gear who can't kill elites. Having to gather 1 stygia per kill makes this quest take WAY TOO LONG.
If you're starting this in 9.1.5 like me, Soul Well rewards 85 [currency=1767]. So do that and you can complete this in no time. You won't see it on the map, but you can do it when visiting the location anyway.
Locations (credits to Sipder2):
/way 30,4, 42,6
/way 21,5, 34,2
/way 32,5, 17,6
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60287))
What to do
Description
Many doomed souls suffer within the Maw. You must be careful if you do not wish to join them. Your Soulkeeper can hold a small number of souls until you return to your covenant. But that will be of little benefit if you do not survive this place yourself. There is a substance, stygia, that is found on some creatures within the Maw. The stronger the soul, the more stygia they have. Collect some of it for me and I can fashion it into many things you will find quite useful.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1543 47.0 41.7
Coordinates
- Turn-inThe Maw 47.0, 41.7
/way #1543 47.0 41.7 - Objective area (centre of the marked area)The Maw 27.6, 14.6
/way #1543 27.6 14.6 - Objective area (centre of the marked area)The Maw 40.0, 46.4
/way #1543 40.0 46.4 - Objective area (centre of the marked area)The Maw 20.1, 52.6
/way #1543 20.1 52.6 - Objective area (centre of the marked area)The Maw 34.4, 36.1
/way #1543 34.4 36.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- Into Torghast same spot
- A Damned Pact same spot
- A Grave Chance same spot
- Eye of the Scryer same spot
- Misery Business same spot
- A Spark of Light same spot
- The Jailer's Share same spot
- Dust to Dust same spot
- Grathalax, the Extractor same spot
- Forces of Perdition same spot
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Maw:
- Ve'nari's Refuge
- Progenitor Console
- Keeper's Respite
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 59 comments
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Reward details
Reputation: Ve'nari +1
Ve'nari knows more about the Maw than anyone, and she might share a fraction of that information with you if you earn her regard.
Reputation group: Shadowlands.
Other quests in The Maw that reward Ve'nari reputation: Rule 4: Make A List (+180), Rule 5: Be Audacious (+100), Rule 6: Concealment is Everything (+100), Rule 3: Trust is Earned (+15), Eye of the Scryer (+75), Misery Business (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Among the Kyrian
Part 14 of 33.
Previous: Setting the Ground Rules · Next: Rule 2: Keep a Low Profile
- 9Our Most Precious Resource
- 10Into the Reservoir
- 11A Unique Opportunity
- 12Friends in Dark Places
- 13Setting the Ground Rules
- 14Rule 1: Have an Escape Plan
- 15Rule 2: Keep a Low Profile
- 16Rule 3: Trust is Earned
- 17Hopeful News
- 18Return to Adrestes
- 19It's All Coming Together
- 20Enhancing the Hold
Showing steps 9 to 20 of 33.
Also part of: Sinfall (part 15 of 30), Loyal to the Primus (part 14 of 33).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Setting the Ground Rules
Back to rescue more souls? How intrepid. Though I must say, your earlier escapade has drawn the Jailer's attention... and his ire. After all, none have successfully eluded him before. Except for me.
After this quest
Taken from the storyline's own step order.
- Rule 2: Keep a Low Profile
Though you may wish to depart with your precious souls in tow, we now have additional matters to settle first. The Eye of the Jailer is upon you. And that does not bode well for either of us. Take this device. You will reinforce my wards to ensure he does not take notice of me as well.
The storyline at a glance
Among the Kyrian has 33 steps, from Report to Adrestes to Return Lost Souls.
Maps its steps are placed on (steps per map): Elysian Hold (14), Elysian Hold (9), The Maw (5), Oribos (2).
Steps of this storyline count toward:
Other storylines on The Maw map
- Patch Campaign
- Patch Intro
- Paths Forward
- An Army of Bone and Steel
- Focusing the Eye
- Torghast
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.