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Quest

Rocket Roll

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80
Quest ID86575

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86575))

What to do

StorylineSanity's Rest, step 6 of 9
Rewards3g 9s, 1,450 XP

Description

That scrap was just what I needed. An' now without those bloodfeasters givin' me the heebie jeebies, I can get these bots officially rolled out. While I finish up here, why don't you go tell Benny the good news? I'm sure he'll wanna deploy 'em right away!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 2 mapped points
The Ringing Deeps map showing where to go for Rocket RollTurn-inObjective area

In-game waypoint: /way #2214 68.4 96.5

Coordinates

  • Turn-inThe Ringing Deeps 68.4, 96.5/way #2214 68.4 96.5
  • Objective areaThe Ringing Deeps 67.3, 98.1/way #2214 67.3 98.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Gutterville, The Ringing DeepsAlliance and Horde · about 660 yards north
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 1,000 yards north-west
  • Mmarl, Azj-KahetAlliance and Horde · about 1,900 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Sanity's Rest

Part 6 of 9.

Previous: Bug Exterminator Needed · Next: Out in the Fields

  1. 1Sanity's Rest
  2. 2Counteracting the Black Blood
  3. 3Visit to the Shop
  4. 4Automation Solution
  5. 5Bug Exterminator Needed
  6. 6Rocket Roll
  7. 7Out in the Fields
  8. 8"Worm" Food No More
  9. 9The Cleanup Crew

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Bug Exterminator NeededThe Ringing Deeps · Level 80

    Well, if ya really wanna help... We're safe in this cave from the Black Blood--or we were until it was crawlin' with nasty bloodfeasters. The ugly little creeps always had a taste for blood--but now they're gonzo for Black Blood!

After this quest

Taken from the storyline's own step order.

  • Out in the FieldsThe Ringing Deeps · Level 80

    If Trixxie has those bots ready, then all we gotta do is mark where they needa work. Head out, fire a flare, and deploy those tin cans--an' see if they actually, yanno, work. Watch for glitchy servos, smokin' coolant vents... You know the drill. If they start doin' their work? Great. If not, well...

The storyline at a glance

Sanity's Rest has 9 steps, from Sanity's Rest to The Cleanup Crew.

Maps its steps are placed on (steps per map): The Ringing Deeps (9).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.