Special Assignment: A Hunter's Regret
Special Assignment: A Hunter's Regret is a quest for level 90, added in Midnight.
Quest Objectives
- Talk to Nu'lan
- Toa'mara slain
- Dri'hara slain
- Kham'dur slain
Special Assignment: A Hunter's Regret is a quest for level 90, added in Midnight.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I died several times (and way too fast) before I figured out that you're supposed to :
- hit the debuff (extra action button) before you aggro
** elite must be targeted while using extra action button- each beast should turn NON elite
- wait for them to turn non elite before aggro
- If you (or your pets) are still a bit squishy or doing this low level, step back after initial aggro hit and let the NPC get some threat and then unloadThose elites hit very hard if you don't debuff prior to aggro.
Hope that helps someone.Pet Classes :
Put your pet on passive throughout and only send them in after you debuff & aggro each mini-boss.Edited for clarity and to add :
whatever bugs there were appear to be fixed - Had zero problems with this since first commenting.Edit add #2 :
Sincerely happy I was able to help so many people with this <3
The "proper" way of doing this quest was definitely not intuitive for the grand majority of us
Love to you all :)
The Special Action doesn't work in combat, something I learned the hard way after one of them spawned on top of me and I got 4 shot.
incredibly stupid design, the bare minimum would be for the extra action button to work in combat
| Objective area | Harandar | 1 mapped point |
|---|
Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline. A step the build does not name is kept in place, unnamed, so the sequence stays complete.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2413 70.8 38.6
/way #2413 70.8 38.6Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on Harandar:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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