Special Assignment: Shade and Claw
Special Assignment: Shade and Claw is a quest for level 90, added in Midnight.
Quest Objectives
- Defeat 8 targets in Eversong Woods
- Vilebranch Altars destroyed x 6
Special Assignment: Shade and Claw is a quest for level 90, added in Midnight.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you do not see Vilebranch Stalkers and altars to destroy, you are on the opening Zul'Aman campaign quests and need to complete them first. I had to complete from The Gates of Zul'Aman to Break the Blade before I could complete the Special Assignment in Eversong.
If you haven't started the Zul'Aman campaign quests, this may not be an issue.
If you have the Zul'Aman campaign quests chain started but not finished, you need to complete Break the Blade before you will be able to see the altars and the [npc=249965]s needed for this quest. I found out this... the hard way.
Broken. Locking any WQ behind the storyline - special assignment or not - is stupid. I've done the storyline on 2 toons leveled all the way to 90 (one horde and one alliance) and now I want to level my other toons partially through WQs but can't even access this one. And yes I've tried ALL the suggestions from all the other comments. Still can't get it. Ain't nobody got time for this level of idiocy, Blizz.
| Objective area | Eversong Woods | 15 mapped points |
|---|
Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline. A step the build does not name is kept in place, unnamed, so the sequence stays complete.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2395 62.6 80.4
/way #2395 60.7 81.5/way #2395 60.5 81.4/way #2395 60.3 81.9Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on Eversong Woods:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 19 on Wowhead.