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Quest

Light Guide Us

A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
emptyrivers+116via Wowhead (opens the original comment in a new tab)

It's a false choice, you (the player) & Arator are far too late to change the outcome of this battle. If you try to dissuade the blood elves, they all remain steadfast. So don't sweat it and complete the quest however you fancy.

2
Sigery97+18via Wowhead (opens the original comment in a new tab)

Since there are no comments about it, I'm hoping that means my choice to help or hinder shouldn't be significant? There doesn't appear to be a branching path for the quest chain at least. The video did both sets of optional objectives so it doesn't help me. Guess I'll just do it and see.

Read all 13 on Wowhead ↗

Quest facts

LevelLevel 80-83
Quest ID86648

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86648))

What to do

StorylineRipple Effects, step 11 of 13
Rewards92g 94s, 17,650 XP

Description

Our findings at Tor'Watha were correct. By the time Turalyon and I arrived here with troops, the Amani had already begun to take the pass. They seek to establish another path to acquire the lightwood from our land. The Amani have chosen war, as they always do. This, at least, is a threat I know how to handle. Arator is but a boy. He cannot grasp the magnitude of history between the sin'dorei and Amani--and I don't expect him to. Will you stand by the blood elves, and all that is right?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eversong Woods Quest turn-in 15 mapped points
Eversong Woods map showing where to go for Light Guide UsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2395 60.2 81.4

Coordinates

  • Turn-inEversong Woods 60.2, 81.4/way #2395 60.2 81.4
  • Objective area (centre of the marked area)Eversong Woods 57.7, 81.5/way #2395 57.7 81.5
  • Objective areaEversong Woods 59.5, 81.4/way #2395 59.5 81.4
  • Objective areaEversong Woods 55.1, 81.4/way #2395 55.1 81.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eversong Woods map

Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eversong Woods:

  • Atal'Aman, Zul'AmanAlliance and Horde · about 950 yards east
  • Tranquillien, Eversong WoodsAlliance and Horde · about 1,500 yards north-west
  • Torntusk Overlook, Zul'AmanAlliance and Horde · about 1,800 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 240 yards west
  • Objective areaabout 70 yards west
  • Objective areaabout 480 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money92 gold94 silver
Experience17,650 XP

Storyline

Ripple Effects

Part 11 of 13.

Previous: Beat of Blood · Next: Past Redemption

  1. 1Anything but Reprieve
  2. 2Choking Tendrils
  3. 3What's Left
  4. 4Premonition
  5. 5Old Scars
  6. 6A Foe Unseen
  7. 7Following the Root
  8. 8Gods Before Us
  9. 9An Impasse
  10. 10Beat of Blood
  11. 11Light Guide Us
  12. 12Past Redemption
  13. 13Fractured

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Beat of BloodEversong Woods · Level 80-83

    None of this is necessary. We need to make them see reason! My father will know what to do. I know he'll see reason, once I explain what has happened here. There is no need for bloodshed! It's simple: if the Amani are set against the Twilight's Blade, we fight on the same side.

After this quest

Taken from the storyline's own step order.

  • Past RedemptionEversong Woods · Level 80-83

    These monsters deserve nothing more than swift retribution. For Silvermoon. For the sin'dorei. <Turalyon's eyes blaze with Light.> For Alleria. This will be finished!

The storyline at a glance

Ripple Effects has 13 steps, from Anything but Reprieve to Fractured.

Maps its steps are placed on (steps per map): Eversong Woods (12), Silvermoon City (1).

Steps of this storyline count toward:

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.