Unable to figure out how to complete. 2 will shoot the white bubbles out of the air, and 1 will shoot the purple void things but it cannot reach the 2 furthest voids or the main target. It just doesnt have the range. Any help?
Edit: shoot into the small sections on the ground right at the base of the temple thing behind the 2 highest purple guys. Sooo badly designed.
Quest
Break the Blade
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest can be very confusing.
Use "1" to shoot at the mobs throwing the orbs, not on the shield itself. There are two that you can't really see at the first platform of the stairs leading up.
Use "2" to throw arrows at the orbs coming your way to defend yourself
Once you kill the mobs it will revert to where your camera comes around to you standing at the front of the ballista. You are still in vehicle mode although it can seem as if you've been released from it the way the camera acts.
At that point hit "3" which will meet the quest objectives and launch the video.
This quest seems buggy. If anyone has trouble aiming at the monsters above the stairs, try moving the aim across the terrain below the stairs which should hit them.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86720))
Requirements
Read from the Blizzard quest API.
What to do
Description
Zul'jan's ballista is ready. And it had better work after what he has done. We lost de army we needed to defend de city, but we can fend off Mor'duun long enough to let our people escape. Help my brother man de ballista. Focus on de shadow warders and de pylon. Liadrin and I will distract Mor'duun. I will kill him if I can, but even then we can't stay here. There's too much void energy. And too much destruction. Atal'Aman is truly lost.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2437 33.0 54.5
Coordinates
- Turn-inZul'Aman 33.0, 54.5
/way #2437 33.0 54.5 - Objective areaZul'Aman 32.8, 53.9
/way #2437 32.8 53.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Aman map
- Curse Cleanse about 730 yards
- Alternative Medicine about 730 yards
- Demands Unmet about 730 yards
- Required Repentance about 730 yards
- Loa Disturbance about 730 yards
- Denial Denied about 780 yards
- Honorin' de Sacrifice about 860 yards
- What Remains of Idago about 860 yards
- Disruptin' de Blade about 860 yards
- Strong Hands about 1,030 yards
Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Aman:
- Atal'Aman, Zul'Aman
- Amani'Zar Village, Zul'Aman
- Torntusk Overlook, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 23 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 23 on Wowhead.
Other quests on the Zul'Aman map
Storyline
Dis Was Our Land
Part 13 of 16.
Previous: The Amani Stand Strong · Next: Heart of the Amani
- 5Goodwill Tour
- 6Important Amani
- 7Show Us Your Worth
- 8Armed by Light
- 9Everything We Worked For
- 10Twilight Bled
- 11Rituals Cut Short
- 12The Amani Stand Strong
- 13Break the Blade
- 14Heart of the Amani
- 15Isolation
- 16Left in the Shadows
Showing steps 5 to 16 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Amani Stand Strong
Zul'jarra doesn't think de lightwood is worth de risks I am taking. We will prove her wrong. I have seen too many warriors discouraged because their weapons don't work against de Twilight's Blade. Don't just tell them to retreat. Give them de lightwood weapons.
After this quest
Taken from the storyline's own step order.
- Heart of the Amani
You and your elf friend amuse me. And you've more than proved yourself in battle. Our people are headin' to Amani'Zar. We hope dat de other tribes rallied there instead of Atal'Aman. Their representatives will give us council, and then we will mount an attack on de Twilight's Blade.
The storyline at a glance
Dis Was Our Land has 16 steps, from The Gates of Zul'Aman to Left in the Shadows.
Maps its steps are placed on (steps per map): Zul'Aman (11), Atal'Aman (3), Eversong Woods (2).
Steps of this storyline count toward:
Other storylines on the Zul'Aman map
- Path of de Hash'ey
- A Venomous History
- De Amani Never Die
- An Island of Fangs
- Unlikely Friends
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.