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Quest

Spirit of Rhunok

A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 20-30
Quest ID12642

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12642))

What to do

StorylineZul'Drak, step 56 of 79
Rewards2,050 XP

Description

My feelings tell me that Rhunok doesn't have much time. I can tell that the arctic bear god's spirit has already separated from his weakened body. It is his spirit with which you must commune. His altar lies to the northwest beyond Drak'Mabwa.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 2 mapped points
Zul'Drak map showing where to go for Spirit of RhunokTurn-inObjective area

In-game waypoint: /way #121 53.4 39.0

Coordinates

  • Turn-inZul'Drak 53.4, 39.0/way #121 53.4 39.0
  • Objective areaZul'Drak 63.7, 70.3/way #121 63.7 70.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • Zim'Torga, Zul'DrakAlliance and Horde · about 680 yards south-east
  • Gundrak, Zul'DrakAlliance and Horde · about 1,000 yards north-east
  • The Argent Stand, Zul'DrakAlliance and Horde · about 1,000 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience2,050 XP

Storyline

Zul'Drak

Part 56 of 79.

Previous: But First My Offspring · Next: My Prophet, My Enemy

  1. 51Too Much of a Good Thing
  2. 52To the Witch Doctor
  3. 53Breaking Through Jin'Alai
  4. 54To Speak With Har'koa
  5. 55But First My Offspring
  6. 56Spirit of Rhunok
  7. 57My Prophet, My Enemy
  8. 58An End to the Suffering
  9. 59The Amphitheater of Anguish: Yggdras!
  10. 60The Amphitheater of Anguish: Yggdras!
  11. 61The Amphitheater of Anguish: Magnataur!
  12. 62The Amphitheater of Anguish: From Beyond!

Showing steps 51 to 62 of 79.

Also part of: Lorewalking: Loa (part 10 of 27).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • But First My OffspringZul'Drak · Level 20-30

    I am the last of the gods to be subdued, so we must first attempt to free the others. Bound by the magics of my subduers, I am unable to discern their fates. But first, I would ask that you do me a kindness. Already the Drakkari turn my magic against me.

After this quest

Taken from the storyline's own step order.

  • My Prophet, My EnemyZul'Drak · Level 20-30

    My prophet absorbed too much of my power too quickly, and subsequently killed himself. You can see the results at the water-filled crater to the south in Drak'Mabwa. My former priests have already resurrected him so that he can finish the job.

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.