Skip to content

Quest

Silver Lining

A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Cheef+7via Wowhead (opens the original comment in a new tab)

Works just fine on release, kill the abominations for their guts and pick the Gooey Ghoul Drools from the ground. You can find some around 21.77. Also try not to walk around too much in there cuz there is a shade (Blightguard) that is in Invisibility and will appear to nuke you if you get close ... :P. Good luck.

Read all 18 on Wowhead ↗

Quest facts

LevelLevel 20-30
Quest ID12643

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12643))

What to do

StorylineZul'Drak, step 18 of 79
Rewards10g 50s, 4,100 XP

Description

Once the Scourge have a target in their sights, they'll stop at nothing to acquire it. You're doomed to a mindless existence as a walking corpse.... <Stefan's face twists into a cruel grin.> ... unless we can use their desires against them. I'll explain later. I have complex magic to prepare which requires certain material components. Travel due east of here to the land beneath the Reliquary of Agony. Slay the ghouls and abominations you'll find there and return to me with their remnants.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 10 mapped points
Zul'Drak map showing where to go for Silver LiningTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #121 14.1 73.8

Coordinates

  • Turn-inZul'Drak 14.1, 73.8/way #121 14.1 73.8
  • Objective area (centre of the marked area)Zul'Drak 20.8, 76.3/way #121 20.8 76.3
  • Objective area (centre of the marked area)Zul'Drak 26.8, 80.1/way #121 26.8 80.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • Ebon Watch, Zul'DrakAlliance and Horde · at the same spot
  • Sunreaver's Command, Crystalsong ForestHorde · about 720 yards north-west
  • Windrunner's Overlook, Crystalsong ForestAlliance · about 800 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 340 yards east
  • Objective areaabout 430 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Reward details

Reputation: Knights of the Ebon Blade +250

Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.

Reputation group: Wrath of the Lich King.

Other quests in Zul'Drak that reward Knights of the Ebon Blade reputation: You Can Run, But You Can't Hide (+250), An Invitation, of Sorts... (+150), Darkness Calling (+150), Near Miss (+75), Close Call (+75), Dressing Down (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Zul'Drak

Part 18 of 79.

Previous: You Can Run, But You Can't Hide · Next: Dressing Down

  1. 13An Invitation, of Sorts...
  2. 14Darkness Calling
  3. 15Near Miss
  4. 16Close Call
  5. 17You Can Run, But You Can't Hide
  6. 18Silver Lining
  7. 19Dressing Down
  8. 20Suit Up!
  9. 21Our Only Hope
  10. 22The Storm King's Vengeance
  11. 23Infiltrating Voltarus
  12. 24Dark Horizon

Showing steps 13 to 24 of 79.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • You Can Run, But You Can't HideZul'Drak · Level 20-30

    Once the Scourge have a target in their sights, they'll stop at nothing to acquire it. You're doomed to a mindless existence as a walking corpse.... <Stefan's face twists into a cruel grin.> ... unless we can use their desires against them. I'll explain later.

After this quest

Taken from the storyline's own step order.

  • Dressing DownZul'Drak · Level 20-30

    There... I've created a disguise that should make you indistinguishable from the Scourge. You'll be free to walk among them as long as the disguise holds. Only the blightguards will be able to see through my illusion. Watch out for them!

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.