Hero's Call: Zul'Drak! and Zul'Drak are NOT mutually exclusive
Quest
Hero's Call: Zul'Drak!
A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49552))
Requirements
Read from the Blizzard quest API.
What to do
Description
All able-bodied citizens of the Alliance are to report to Crusader Lord Lantinga in Zul'Drak. The Scourge is massacring the local population in Zul'Drak and converting them over to be part of the Scourge army. Assist the Argent Crusade and the Ebon Blade in stopping this threat. Glory to the Alliance!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #121 32.1 75.7
Coordinates
- Turn-inZul'Drak 32.1, 75.7
/way #121 32.1 75.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Drak map
- Orders From Drakuru same spot
- Trolls Is Gone Crazy! same spot
- This Just In: Fire Still Hot! same spot
- In Search Of Answers about 300 yards
- Parachutes for the Argent Crusade about 470 yards
- Pa'Troll about 510 yards
- Crusader Forward Camp about 520 yards
- That's What Friends Are For... about 520 yards
- The Storm King's Vengeance about 520 yards
- Making Something Out Of Nothing about 520 yards
Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Zul'Drak:
- Light's Breach, Zul'Drak
- The Argent Stand, Zul'Drak
- Ebon Watch, Zul'Drak
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Wrath of the Lich King Chromie Time Breadcrumbs
Part 7 of 10.
Previous: Hero's Call: Grizzly Hills! · Next: Hero's Call: Sholazar Basin!
- 1Wrath of the Lich King: To Northrend!
- 2Wrath of the Lich King: Onward to Adventure in Northrend
- 3Hero's Call: Borean Tundra!
- 4Hero's Call: Howling Fjord!
- 5Hero's Call: Dragonblight!
- 6Hero's Call: Grizzly Hills!
- 7Hero's Call: Zul'Drak!
- 8Hero's Call: Sholazar Basin!
- 9Hero's Call: Storm Peaks!
- 10Hero's Call: Icecrown!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Hero's Call: Grizzly Hills!
While we focus to hold our ground at Wintergarde and deal with the unfolding events of the Wrathgate, battalions from as far away as Westfall battle their way through the dense foliage and inhospitable denizens of Grizzly Hills. All in hopes of finding an alternate route into Icecrown.
After this quest
Taken from the storyline's own step order.
- Hero's Call: Sholazar Basin!
All able-bodied citizens of the Alliance are to report to Archmage Pentarus in Dalaran over Crystalsong Forest. Hemet Nesingwary, along with his expeditionary force, was sent to explore Sholazar Basin, but has gone missing.
The storyline at a glance
Wrath of the Lich King Chromie Time Breadcrumbs has 10 steps, from Wrath of the Lich King: To Northrend! to Hero's Call: Icecrown!.
Maps its steps are placed on (steps per map): Dalaran (3), Wetlands (1), Borean Tundra (1), Howling Fjord (1).
Other storylines on the Zul'Drak map
- Zul'Drak
- Lorewalking: Loa
- The Storm Peaks
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.