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Quest

My Prophet, My Enemy

A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
125795+13via Wowhead (opens the original comment in a new tab)

a part of a bigger chain:
1. Strange Mojo
2. Precious Elemental Fluids
3. Mushroom Mixer
4. Too Much of a Good Thing
5. To the Witch Doctor
6. Breaking Through Jin'Alai
7. To Speak With Har'koa
8. But First My Offspring
9. Spirit of Rhunok
10. My Prophet, My Enemy
11. An End to the Suffering
12. Back to Har'koa
13. I Sense a Disturbance
14. Preparations for the Underworld
15. Seek the Wind Serpent Goddess
16. Setting the Stage
17. Foundation for Revenge
18. Hell Hath a Fury
19. One Last Thing
20. Blood of a Dead God
21. You Reap What You Sow
22. The Key of Warlord Zol'Maz
23. Rampage
24. The Gods Have Spoken
25. Convocation at Zol'Heb
26. Unfinished Business
27. Gal'darah Must Pay

3
Majil+8via Wowhead (opens the original comment in a new tab)

On the way there be sure to drop in at Zim'Torga to hand in Relics of the Snow Leopard Goddess to Chronicler To'kini - who will give you the quest Plundering Their Own - http://www.wowhead.com/?quest=12650 which is done in the same area.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 20-30
Quest ID12646

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12646))

What to do

StorylineZul'Drak, step 57 of 79
Rewards4,100 XP

Description

My prophet absorbed too much of my power too quickly, and subsequently killed himself. You can see the results at the water-filled crater to the south in Drak'Mabwa. My former priests have already resurrected him so that he can finish the job. They're channeling my power back into him, and it will not be long now before he reawakens. You must put an end to him and return with my mojo before it is too late.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 2 mapped points
Zul'Drak map showing where to go for My Prophet, My EnemyTurn-inObjective area

In-game waypoint: /way #121 53.4 39.0

Coordinates

  • Turn-inZul'Drak 53.4, 39.0/way #121 53.4 39.0
  • Objective areaZul'Drak 54.1, 47.5/way #121 54.1 47.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • Zim'Torga, Zul'DrakAlliance and Horde · about 680 yards south-east
  • Gundrak, Zul'DrakAlliance and Horde · about 1,000 yards north-east
  • The Argent Stand, Zul'DrakAlliance and Horde · about 1,000 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 290 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience4,100 XP

Storyline

Zul'Drak

Part 57 of 79.

Previous: Spirit of Rhunok · Next: An End to the Suffering

  1. 52To the Witch Doctor
  2. 53Breaking Through Jin'Alai
  3. 54To Speak With Har'koa
  4. 55But First My Offspring
  5. 56Spirit of Rhunok
  6. 57My Prophet, My Enemy
  7. 58An End to the Suffering
  8. 59The Amphitheater of Anguish: Yggdras!
  9. 60The Amphitheater of Anguish: Yggdras!
  10. 61The Amphitheater of Anguish: Magnataur!
  11. 62The Amphitheater of Anguish: From Beyond!
  12. 63The Amphitheater of Anguish: Tuskarrmageddon!

Showing steps 52 to 63 of 79.

Also part of: Lorewalking: Loa (part 11 of 27).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Spirit of RhunokZul'Drak · Level 20-30

    My feelings tell me that Rhunok doesn't have much time. I can tell that the arctic bear god's spirit has already separated from his weakened body. It is his spirit with which you must commune. His altar lies to the northwest beyond Drak'Mabwa.

After this quest

Taken from the storyline's own step order.

  • An End to the SufferingZul'Drak · Level 20-30

    My body is too far gone now, <name>. It is only a matter of time before a new prophet is elevated and finishes what the other began. I am going to imbue you with the last of my power. The tormentor inside the altar building carries incense, which will awaken my body and make it vulnerable.

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.