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Quest

But First My Offspring

A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
125795+22via Wowhead (opens the original comment in a new tab)

a part of a bigger chain:
1. Strange Mojo
2. Precious Elemental Fluids
3. Mushroom Mixer
4. Too Much of a Good Thing
5. To the Witch Doctor
6. Breaking Through Jin'Alai
7. To Speak With Har'koa
8. But First My Offspring
9. Spirit of Rhunok
10. My Prophet, My Enemy
11. An End to the Suffering
12. Back to Har'koa
13. I Sense a Disturbance
14. Preparations for the Underworld
15. Seek the Wind Serpent Goddess
16. Setting the Stage
17. Foundation for Revenge
18. Hell Hath a Fury
19. One Last Thing
20. Blood of a Dead God
21. You Reap What You Sow
22. The Key of Warlord Zol'Maz
23. Rampage
24. The Gods Have Spoken
25. Convocation at Zol'Heb
26. Unfinished Business
27. Gal'darah Must Pay

3
Kurasu+18via Wowhead (opens the original comment in a new tab)

Remember:
Step 1) Loot
Step 2) Whisker
Step 3) Skin

The body remains behind to be skinned once you use the whisker, but once you've skinned it, there's no body to use the whisker on. :) Might seem obvious, but skinners will often do so without even thinking.

Read all 18 on Wowhead ↗

Quest facts

LevelLevel 20-30
Quest ID12632

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12632))

What to do

StorylineZul'Drak, step 55 of 79
Rewards4,100 XP

Description

I am the last of the gods to be subdued, so we must first attempt to free the others. Bound by the magics of my subduers, I am unable to discern their fates. But first, I would ask that you do me a kindness. Already the Drakkari turn my magic against me. They have transformed my offspring into monstrosities. Take one of my whiskers. Slay my tortured children and use the magic of it to release them from their nightmare, and bring them back to life.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 9 mapped points
Zul'Drak map showing where to go for But First My OffspringTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #121 63.7 70.4

Coordinates

  • Turn-inZul'Drak 63.7, 70.4/way #121 63.7 70.4
  • Objective area (centre of the marked area)Zul'Drak 64.0, 71.5/way #121 64.0 71.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • Zim'Torga, Zul'DrakAlliance and Horde · about 490 yards north
  • Westfall Brigade, Grizzly HillsAlliance · about 880 yards south-east
  • The Argent Stand, Zul'DrakAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience4,100 XP

Storyline

Zul'Drak

Part 55 of 79.

Previous: To Speak With Har'koa · Next: Spirit of Rhunok

  1. 50Mushroom Mixer
  2. 51Too Much of a Good Thing
  3. 52To the Witch Doctor
  4. 53Breaking Through Jin'Alai
  5. 54To Speak With Har'koa
  6. 55But First My Offspring
  7. 56Spirit of Rhunok
  8. 57My Prophet, My Enemy
  9. 58An End to the Suffering
  10. 59The Amphitheater of Anguish: Yggdras!
  11. 60The Amphitheater of Anguish: Yggdras!
  12. 61The Amphitheater of Anguish: Magnataur!

Showing steps 50 to 61 of 79.

Also part of: Lorewalking: Loa (part 9 of 27).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • To Speak With Har'koaZul'Drak · Level 20-30

    The gods have spoken, <name>. We now know what you must do. You must now go to the Altar of Har'koa to the southeast and speak with the leopard goddess.

After this quest

Taken from the storyline's own step order.

  • Spirit of RhunokZul'Drak · Level 20-30

    My feelings tell me that Rhunok doesn't have much time. I can tell that the arctic bear god's spirit has already separated from his weakened body. It is his spirit with which you must commune. His altar lies to the northwest beyond Drak'Mabwa.

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.