The quest is for Alliance also. Zim'Torga can be found at 59,56, has a flight point and bunch of quests.
Quest
To the Witch Doctor
A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
a part of a bigger chain:
1. Strange Mojo
2. Precious Elemental Fluids
3. Mushroom Mixer
4. Too Much of a Good Thing
5. To the Witch Doctor
6. Breaking Through Jin'Alai
7. To Speak With Har'koa
8. But First My Offspring
9. Spirit of Rhunok
10. My Prophet, My Enemy
11. An End to the Suffering
12. Back to Har'koa
13. I Sense a Disturbance
14. Preparations for the Underworld
15. Seek the Wind Serpent Goddess
16. Setting the Stage
17. Foundation for Revenge
18. Hell Hath a Fury
19. One Last Thing
20. Blood of a Dead God
21. You Reap What You Sow
22. The Key of Warlord Zol'Maz
23. Rampage
24. The Gods Have Spoken
25. Convocation at Zol'Heb
26. Unfinished Business
27. Gal'darah Must Pay
Also opens The Leaders at Jin'Alai
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12623))
What to do
Description
We Zandalari could use your help, {name}. We must put an end to what the Drakkari are doing to their gods! To the northeast, up the great steps that lead to the next tier of Zul'Drak, lies Zim'Torga. It is the home to another of the god statues and a refuge that my people are desparately attempting to defend. I would like for you to travel there and speak to Witch Doctor Khufu. Be warned though, the place is under constant attack from the Drakkari.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #121 59.5 58.1
Coordinates
- Turn-inZul'Drak 59.5, 58.1
/way #121 59.5 58.1 - Objective areaZul'Drak 40.5, 65.6
/way #121 40.5 65.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Drak map
- Desecrate this Fire! about 920 yards
- Honor the Flame about 920 yards
- You Can't Miss Him about 1,450 yards
- Warchief's Command: Zul'Drak! about 1,490 yards
- Hero's Call: Zul'Drak! about 1,490 yards
- A Flawless Plan about 1,950 yards
Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Drak:
- Zim'Torga, Zul'Drak
- The Argent Stand, Zul'Drak
- Gundrak, Zul'Drak
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Zul'Drak
Part 52 of 79.
Previous: Too Much of a Good Thing · Next: Breaking Through Jin'Alai
- 47Mopping Up
- 48Strange Mojo
- 49Precious Elemental Fluids
- 50Mushroom Mixer
- 51Too Much of a Good Thing
- 52To the Witch Doctor
- 53Breaking Through Jin'Alai
- 54To Speak With Har'koa
- 55But First My Offspring
- 56Spirit of Rhunok
- 57My Prophet, My Enemy
- 58An End to the Suffering
Showing steps 47 to 58 of 79.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Too Much of a Good Thing
There. I've modified the mojo. Now when the prophet drinks it, not only will he lose some of his power, his mind will also be addled by the effects of the fungus. At least that's the theory. As for how to get him to drink it, might I suggest you simply throw it at him?
After this quest
Taken from the storyline's own step order.
- Breaking Through Jin'Alai
I have been trying to commune with the gods. However, the medicine men at the Pools of Jin'Alai are performing rituals that are interfering with my attempts. It is imperative that we break through their obtrusion.
The storyline at a glance
Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.
Maps its steps are placed on (steps per map): Zul'Drak (79).
Steps of this storyline count toward:
Other storylines on the Zul'Drak map
- Lorewalking: Loa
- The Storm Peaks
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.