To echo previous posters, this quest is a pain in the proverbial buttocks. With evading mobs, randomly vanishing helpers, and a low spawn rate this quest is especially nasty for anyone without a tank spec.
The easiest way I found to do this as a non-tank character who can't afford to have a whole pack descend on you at once was to set up camp at 19,39.
I clear the surrounding lesser mantids and there is a Deathmixer that pats by here. I cc one of his sidekicks (In order of preference- regenerator > drone > cacophyte > any others) and then engage and kill. He seems to respawn fairly quickly and it takes me about 15 minutes to get all four. This is about the only spot on the island where I can get my back to the ocean, not worry about Taoshi pulling others around, and have room to dance around his mantid mines.
The Deathmixer is one of the easiest to deal with because he does not have any crazy fears, silences, or aerial raids- you simply need to move around his mines like most of the mantid dungeons require.
I recommend doing this either when (a) it's an off-peak time and you're not competing for him or (b) grouping up with people and doing it to ensure you all get credit.
Quest
The Bigger They Come...
A World of Warcraft quest in Townlong Steppes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I find the difficultly of this quest almost insulting. Rarely in my 5 years playing this game have I ever been more aggravated.
There are many elites in this area, and all are objectives of separate quests, however this quest only has four targets: [npc=63684]s, [npc=63688]s, [npc=63685]s and [npc=63686]s.
Copy this into a macro to help you find them more easily, while also preventing you from being dismounted while flying around the feeding pit (if Friends, Not Food! is up):
/cancelaura Swarming Insects
/tar Sra'thik Will
/tar Sra'thik Death
/tar Sra'thik Swarm-L
/tar Sra'thik Vess
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31197))
Requirements
Read from the Blizzard quest API.
Description
Killing the smaller mantid works mostly as a distraction. It forces them to replenish their numbers before they consider any serious offensive. The big ones, though - we kill a few of those, and we really disrupt operations on the island. That buys ourselves a substantial amount of time. With mantid, it's like their size is directly proportional to their importance in the empire. So kill some of the big ones for me, while you're out there.
Community notes from Wowhead · 90 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 90 on Wowhead.
Reward details
Reputation: Shado-Pan +250
The shadowy protectors of Pandaria's temples, the Shado-Pan are wrought with mystery.
Reputation group: Mists of Pandaria.
Other quests in Townlong Steppes that reward Shado-Pan reputation: My Husband... (+25), First Assault (+100), Running Rampant (+75), Perfect Pitch (+75), Seeing Red (+100), Pitching In (+75).
Currency: Lesser Charm of Good Fortune x 2
Possession of the Lesser Charms of Good Fortune will result in great happiness and the eventual conversion into Warforged Seals, which allow players to risk a coin to receive a bonus reward from raid encounters.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Where this quest fits
Other daily quests in Townlong Steppes
- The Mogu Menace
- Paying Tribute
- The Unending Siege
- Fallen Sentinels
- A Blade is a Blade
- The Siege Swells
- The Overwhelming Swarm
- In Battle's Shadow
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.